Textures on Vis mesh [message #81486] |
Sun, 18 April 2004 13:04  |
CnCsoldier08
Messages: 136 Registered: November 2003
Karma: 0
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Recruit |
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When I clone my main ground mesh and try to remove the textures on the cloned version(dont want textures on it, it's just Vis) It also removes them from the original, how do I fix this?
WOL:tweekbee
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Textures on Vis mesh [message #81527] |
Sun, 18 April 2004 17:44   |
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Titan1x77
Messages: 1086 Registered: February 2003
Karma: 0
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General (1 Star) |
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No dont do that.
Go to Utilites(hammer) and go down to uvw remove and remove materials and uvw mapping.
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
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