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without connection to the inet renguard crashes [message #80392] |
Thu, 15 April 2004 14:50 |
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Crimson
Messages: 7429 Registered: February 2003 Location: Phoenix, AZ
Karma: 0
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General (5 Stars) ADMINISTRATOR |
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RenGuard is USELESS without an internet connection so it's logical that launching it without an internet connection is a bad idea.
It's not a flaw in the design, it's a NECESSITY.
I'm the bawss.
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without connection to the inet renguard crashes [message #80402] |
Thu, 15 April 2004 15:14 |
ShadowFalls
Messages: 29 Registered: September 2003
Karma: 0
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Recruit |
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no its a flawe in the design since there should be an option to click to go online not instantly, that in lies the problem. not to mention the lag renguard itself creates in online game play and the fps lag it does as well
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without connection to the inet renguard crashes [message #80489] |
Thu, 15 April 2004 16:46 |
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gibberish
Messages: 366 Registered: May 2003
Karma: 0
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Commander |
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ShadowFalls is almost right.
Since the design was to make it so that no matter how you launch Renegade renguard starts (by renaming the executable).
Lets say you have a dialup connection and all you want to do is play a single player mission and you click on the Renegade shortcut on the start menu.
There is now no way to start renegade without expliciting running game2.exe
I am sad to say there are people out there who can't handle this, hence installing RenGuard stops these people from playing renegade.
Hence it is a flaw in the implementation (otherwise known as a bug).
Renguard should detect the lack of network connection and bring up a message box asking you if you want to run renegade anyway (without renguard).
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without connection to the inet renguard crashes [message #80583] |
Thu, 15 April 2004 20:58 |
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Dante
Messages: 1039 Registered: February 2003
Karma: 0
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General (1 Star) |
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#include <ras.h>
#define MAX_CONNECTIONS 128
bool gotconnection() {
RASCONN rcConnection[ MAX_CONNECTIONS ];
DWORD dwTotalConnections;
// Set Buffer Size
rcConnection[0].dwSize = sizeof( RASCONN );
dwBufferSize = MAX_CONNECTIONS * sizeof( RASCONN );
// I can Enumerate Connections ?
if (RasEnumConnections (rcConnection, &swBufferSize, &dwTotalConnections))
return false;
// There is Connections ?
if( dwTotalConnections )
{
return true;
} else {
return false;
}
}
RenEvo
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without connection to the inet renguard crashes [message #80594] |
Thu, 15 April 2004 22:40 |
dommafia
Messages: 37 Registered: September 2003 Location: USA
Karma: 0
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Recruit |
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Dante |
#include <ras.h>
#define MAX_CONNECTIONS 128
bool gotconnection() {
RASCONN rcConnection[ MAX_CONNECTIONS ];
DWORD dwTotalConnections;
// Set Buffer Size
rcConnection[0].dwSize = sizeof( RASCONN );
dwBufferSize = MAX_CONNECTIONS * sizeof( RASCONN );
// I can Enumerate Connections ?
if (RasEnumConnections (rcConnection, &swBufferSize, &dwTotalConnections))
return false;
// There is Connections ?
if( dwTotalConnections )
{
return true;
} else {
return false;
}
}
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:clapping:
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