new discovery about Set_Animation [message #80542] |
Thu, 15 April 2004 18:32 |
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Set_Animation_Frame doesnt work in multiplayer...
However, its now possible to clone that effect by doing this:
Commands->Set_Animatrion(object,animation,false,"",0,framenumber,false)
The same applies to all my animation scripts, pass a number other than -1 as the frame parameter and it should go to that frame and stop.
Hopefully this opens up even more animation effects.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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