question about sound scripts [message #80486] |
Thu, 15 April 2004 16:44 |
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Can anyone confirm one way or ther other just which sound commands do work in MP and which dont?
For example, does JFW_3D_Sound_Zone trigger the sound for all players in MP?
Does JFW_2D_Sound_Timer trigger the sound for all players in MP?
JFW_2D_Sound_Timer_Random?
JFW_3D_Sound_Timer_Random?
JFW_2D_Sound_Timer_Health?
JFW_2D_Sound_Custom?
JFW_3D_Sound_Custom?
Basicly, I am trying to identify which, if any, sound commands actually work for all players in MP.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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