RenEvo RenGuard SSC v1.0 Features [message #79995] |
Wed, 14 April 2004 17:22   |
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Dante
Messages: 1039 Registered: February 2003
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General (1 Star) |
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so i guess to clarify...
RenEvo's SSC was designed to prevent mass kicking, unintentional smapping (if someone went crazy and did decide to mass smap the globals), 0 interaction client side on the servers, and to be as fast as possible.
It wasn't designed to integrate an FDS into the RenGuard network like a station, but to connect & prevent cheating.
RenEvo
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