| RenGuard 1.01 upcoming [message #79180] | 
			Mon, 12 April 2004 12:12   | 
		 
		
			
				
				
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						mac
						 Messages: 1018 Registered: February 2003 
						
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		Will soon update all RenGuard clients to 1.01 .. 
 
Includes a number of security related fixes, and fixes all known holes that were used to bypass RenGuard. 
 
Also, I'll be preparing brenbot 1.34 and standalone SSC 1.01 that fixes the "getting kicked by renguard when I have renguard" problem, and adds !rglocate and serial hash banning on the FDS via brenbot. 
 
Should be out today. .I'll be making sure the update will not disrupt current clients first..  
		
		
 
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danpaul88:  buggy bugs brenbot because buggy befriends brainlessness 
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			| RenGuard 1.01 upcoming [message #79198] | 
			Mon, 12 April 2004 12:52    | 
		 
		
			
				
				
				
					
						  
						Homey
						 Messages: 1084 Registered: February 2003  Location: Canada
						
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		still some files you need to allow, check you mail =o
		
		
  Homey
		
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			| RenGuard 1.01 upcoming [message #79409] | 
			Mon, 12 April 2004 22:53    | 
		 
		
			
				
				
				
					
						  
						Alkaline
						 Messages: 1132 Registered: November 2003 
						
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		hey mac, we can dissable renguard support on it right? I.e just run the bot and not renguard? 
 
Oh ya also, the IRC lag thingy.. 
 
Also the CDKEY ban, is that the same thing as the has hash ban your talking about? Will it work on WOL? 
 
what about the paypal donation, thing, you guys should set up an account so you can have a beer on me  
		
		
  http://www.UNRules.com
		
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			| RenGuard 1.01 upcoming [message #79607] | 
			Tue, 13 April 2004 16:00    | 
		 
		
			
				
				
				
					
						
						Neo
						 Messages: 114 Registered: February 2003 
						
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					Recruit  | 
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		That is only for a second, I am pretty sure that Crimson metioned it before the release.  It's not that big of a deal.
		
		
		
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			| RenGuard 1.01 upcoming [message #79658] | 
			Tue, 13 April 2004 17:22    | 
		 
		
			
				
				
				
					
						  
						Alkaline
						 Messages: 1132 Registered: November 2003 
						
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		mac, does the serial ban work only if you are connected to RG network or can it work if you are not connected? I'm guessing maybe the new scripts.dll allows serial banning... gsa mode always allowed cdkey banning.
		
		
  http://www.UNRules.com
		
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			| RenGuard 1.01 upcoming [message #79662] | 
			Tue, 13 April 2004 17:25    | 
		 
		
			
				
				
				
					
						  
						xptek_disabled
						 Messages: 1308 Registered: September 2003 
						
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		| Alkaline |   mac, does the serial ban work only if you are connected to RG network or can it work if you are not connected? I'm guessing maybe the new scripts.dll allows serial banning... gsa mode always allowed cdkey banning.
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Wondering the same thing. I don't plan on running Renguard for awhile on my AOW server untill I see how thing go on my CTF server. But, I'd still love to ban by CD-key.
		
		
		
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			| RenGuard 1.01 upcoming [message #79728] | 
			Tue, 13 April 2004 19:31    | 
		 
		
			
				
				
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						mac
						 Messages: 1018 Registered: February 2003 
						
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		| Alkaline |   mac, does the serial ban work only if you are connected to RG network or can it work if you are not connected? I'm guessing maybe the new scripts.dll allows serial banning... gsa mode always allowed cdkey banning.
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Serial ban works with the serial hash supplied by the RenGuard network that is supplied to brenbot..
		
		
 
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danpaul88:  buggy bugs brenbot because buggy befriends brainlessness 
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			| RenGuard 1.01 upcoming [message #79938] | 
			Wed, 14 April 2004 13:49   | 
		 
		
			
				
				
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						Crimson
						 Messages: 7431 Registered: February 2003  Location: Phoenix, AZ
						
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		RenGuard will automatically update itself. You'll get a couple notices when it does that. It will be a minor interruption to your game time but it's necessary.
		
		
  I'm the bawss.
		
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