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Custom c++ Scripting question [message #75963] Sun, 04 April 2004 15:28 Go to previous message
TheKGBspy is currently offline  TheKGBspy
Messages: 96
Registered: April 2003
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lately i worked on my scripts for vengeance. they work.. but i have some problem if i do some stuff.

			preset = "none";

			while (preset == "none")
			{
				rand = Commands->Get_Random_Int(1,4);
				switch(rand)
				{
					case 1:         preset = Get_Parameter("Tree1_Preset");
									break;
					case 2:         preset = Get_Parameter("Tree2_Preset");
									break;
					case 3:         preset = Get_Parameter("Tree3_Preset");
									break;
					case 4:         preset = Get_Parameter("Tree4_Preset");
									break;
				}
			}


this is a part of my code. if i remove this part of the code and i set up the preset value by Get_Parameter("Tree1_Preset"); (or tree2 or ....) it work, but if i put my while and switch command the game freze... is that because the while and the switch freeze up the game? i remember in delphi the while stop the whole program.. until the while is finished.. i want to know if this is the same problem... and how to fix it.


Ra2: Vengeance Project lead(it's Dead... sorry)
An empty Ghost since 2005.
 
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