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Renegade Alert Missile Silo [message #75057] Wed, 31 March 2004 12:34 Go to next message
Aircraftkiller is currently offline  Aircraftkiller
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Finished it off today. Took a good two days of work to get it to the point of being done.

I'll probably add little details later, but right now this works perfect.

Every five minutes, the Missile Silo spawns an A-Bomb Signal Flare. It's powerful enough to destroy the entire enemy base if placed so that its 150 meter blast range will encompass the base.

Two floors, with an elevator heading up and down.

The bunker won't have a door on it, just an open entrance.

I also made the elevator door texture look exactly like the Red Alert cutscene of an elevator inside a Soviet Forward Command Post.

http://dynamic6.gamespy.com/~renalert/forum/uploads/post-5-1080761104.jpg

http://dynamic6.gamespy.com/~renalert/forum/uploads/post-5-1080761135.jpg

http://dynamic6.gamespy.com/~renalert/forum/uploads/post-5-1080761168.jpg

http://dynamic6.gamespy.com/~renalert/forum/uploads/post-5-1080761214.jpg

http://dynamic6.gamespy.com/~renalert/forum/index.php?showtopic=762
Renegade Alert Missile Silo [message #75077] Wed, 31 March 2004 14:13 Go to previous messageGo to next message
Dishman is currently offline  Dishman
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Nice.

"God isn't on our side either, cuz he hates idiots also."
Renegade Alert Missile Silo [message #75096] Wed, 31 March 2004 15:21 Go to previous messageGo to next message
maytridy is currently offline  maytridy
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Looks great...there's really not much room for improvement except the accuracy of the door. It needs a kickplate and the lighting is incorrect.

[Updated on: Wed, 31 March 2004 17:01]

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Renegade Alert Missile Silo [message #75098] Wed, 31 March 2004 15:24 Go to previous messageGo to next message
Gernader8 is currently offline  Gernader8
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The elevator door needs a kick plate.

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Renegade Alert Missile Silo [message #75122] Wed, 31 March 2004 16:59 Go to previous messageGo to next message
Deafwasp is currently offline  Deafwasp
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Colonel
Ummm...Aircraftkiller, that doesn't look like the doors have the red soviet flag symbol on them... that looks like it is on the wall outside the elevator... or the interrior of the levator, i dunno if that screen is from inside or looking into the elevator. Either way, the doors themselves dont have the flag on them it seems.
Renegade Alert Missile Silo [message #75125] Wed, 31 March 2004 17:02 Go to previous messageGo to next message
bigejoe14 is currently offline  bigejoe14
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Looks like you have a tad bit more work to do Aricraftkiller. Deafwasp is right. the doors didn't have the Soviet star on it. The wall does.

And the screen shot is inside the elevator looking out.


WHATEVER, FAGGOT
Renegade Alert Missile Silo [message #75127] Wed, 31 March 2004 17:05 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
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That would explane why its made out of bricks Razz

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Renegade Alert Missile Silo [message #75149] Wed, 31 March 2004 18:40 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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bigejoe14

Looks like you have a tad bit more work to do Aricraftkiller. Deafwasp is right. the doors didn't have the Soviet star on it. The wall does.

And the screen shot is inside the elevator looking out.


I know the door doesn't have the Soviet logo on it, but I felt like putting it there since it looks more appropriate than a simple metal door texture.
Re: Renegade Alert Missile Silo [message #75153] Wed, 31 March 2004 18:53 Go to previous messageGo to next message
maytridy is currently offline  maytridy
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Aircraftkiller

I also made the elevator door texture look exactly like the Red Alert cutscene of an elevator inside a Soviet Forward Command Post.


Then it doesn't look exactly like the door from the cutscene, does it?


Renegade Alert Missile Silo [message #75167] Wed, 31 March 2004 19:29 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Of course it does, at least the metal underneath the Soviet logo layer does. You want to stop quoting posts directly above your own?
Renegade Alert Missile Silo [message #75180] Wed, 31 March 2004 20:10 Go to previous messageGo to next message
maytridy is currently offline  maytridy
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There is no metal under the Soviet logo layer, other than the floor, and I'm talking about the kickplate that should be on the door...
http://www.n00bstories.com/image.fetch.php?id=1327241616

I didn't quote a post directly above my own. The one i quoted is about eight posts up from my own. If that's called quoting a post directly above my own, you've done it countless times.


Renegade Alert Missile Silo [message #75181] Wed, 31 March 2004 20:12 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
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Yeah, nice panted doors normaly do have a kick plate.

But I doubt Ack has time for such a small detail Razz


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Renegade Alert Missile Silo [message #75197] Wed, 31 March 2004 22:31 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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How are you going to tell me that it isn't painted on metal when I can look at the texture and see the metal surface behind it?

I'm not adding a kickplate.
Renegade Alert Missile Silo [message #75199] Wed, 31 March 2004 22:55 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
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*Chants "Lazy lazy lazy..."*
lol, j/k


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Renegade Alert Missile Silo [message #75229] Thu, 01 April 2004 05:22 Go to previous messageGo to next message
maytridy is currently offline  maytridy
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Then it will never be eactly like the cutscene...

Renegade Alert Missile Silo [message #75246] Thu, 01 April 2004 07:11 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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Those Red Alert elevator doors aren't even supposed to have a kickplate, kickplates are used on normal doors so you can kick them open, they're pointless on these kind of doors since they slide open.

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Renegade Alert Missile Silo [message #75259] Thu, 01 April 2004 09:30 Go to previous messageGo to next message
bighairybear is currently offline  bighairybear
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Looks cool. I dont care if doors the Soviet logos in or out. Does a missile appear in the silo when a bomb spawns? that would be cool.
Renegade Alert Missile Silo [message #75306] Thu, 01 April 2004 14:49 Go to previous messageGo to next message
maytridy is currently offline  maytridy
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Sir Phoenixx

Those Red Alert elevator doors aren't even supposed to have a kickplate, kickplates are used on normal doors so you can kick them open, they're pointless on these kind of doors since they slide open.


Well since those doors in the cutscene DO have kickplates, complete accuracy that he claims to have will never be achieved.


Renegade Alert Missile Silo [message #75319] Thu, 01 April 2004 15:02 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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How do you know they have kickplates? The doors are open, you can't see them, and you'd never kick a fucking elevator door open because they weigh so much and are so bulky.
Renegade Alert Missile Silo [message #75329] Thu, 01 April 2004 15:28 Go to previous messageGo to next message
Deafwasp is currently offline  Deafwasp
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I dont know what im talking about prolly, but methinks ACK messed up and is just saying he intended to make it different.
Renegade Alert Missile Silo [message #75331] Thu, 01 April 2004 15:30 Go to previous messageGo to next message
maytridy is currently offline  maytridy
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No...I just realized that that's the floor and the opposite wall, not the door with a kickplate. A lot of other people saw that as a closed door, not the hallway outside of the elevator.

So, nevermind then. Sorry about that. :oops:


Renegade Alert Missile Silo [message #75336] Thu, 01 April 2004 16:01 Go to previous messageGo to next message
OrcaPilot26 is currently offline  OrcaPilot26
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hmmmm, It needs some sort of control room, maybe with one of those large primitive computers that calculates the trajectory of the missile.

http://nova.deadlyfear.com/uploads/files//sig_orca.jpg
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Re: Renegade Alert Missile Silo [message #75389] Thu, 01 April 2004 20:28 Go to previous messageGo to next message
blackhand456 is currently offline  blackhand456
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Quote:

Every five minutes, the Missile Silo spawns an A-Bomb Signal Flare. It's powerful enough to destroy the entire enemy base if placed so that its 150 meter blast range will encompass the base.


dont you think 5 minutes is a little too short?

The control panel would be a good idea but wuts the use of it??? It would jus be there.

I think it looks good except for small details like the elevator door.


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Renegade Alert Missile Silo [message #75410] Thu, 01 April 2004 21:34 Go to previous messageGo to next message
Gernader8 is currently offline  Gernader8
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maytridy

No...I just realized that that's the floor and the opposite wall, not the door with a kickplate. A lot of other people saw that as a closed door, not the hallway outside of the elevator.

So, nevermind then. Sorry about that. :oops:



*cocks head to the left*.......OHHHH It does look like the floor! :shocked:


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Renegade Alert Missile Silo [message #75458] Fri, 02 April 2004 04:48 Go to previous messageGo to previous message
Deafwasp is currently offline  Deafwasp
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Colonel
wow, you guys have no vision, you didnt notice the rays of light on the floor and the perspective of the angles? Oh, and that big star on the door... I am gunna have to see it when its in-game cause from this distance it looks funkay. Would they have such elaborate doors in a silo?
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