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C&C_Egypt finished [message #74421] Sun, 28 March 2004 17:40 Go to previous messageGo to previous message
npsmith82 is currently offline  npsmith82
Messages: 525
Registered: February 2003
Location: England, UK
Karma:
Colonel
Titan, it's pretty enjoyable to play, good job.

Aircraftkiller

I just say your work sucks, because it does

Funny how you're the only one saying that... 5 out of 6 of the comments posted here about the map, are positive... with the 6th person being you - so the majority says otherwise.

I'd say it's about damn time someone made a map with multiple base defences and power plants. If you only had one AGT/Obelisk in C&C:TD, your base would get completely owned.

It's all the little touches, like the black-cell crate spawning, the vehicle selling scripts. It makes it further alike to tiberian dawn, and this is what i prefer.

Just like your release of the original flame tank, light tank and tiberium sponges will eventually give extra little touches that will bring this game to what it should've been.


WOL: npsmith82

For RenAutoComplete, RenSkirmish, RenBuddyList and RenWOLstatus please visit (IE) TheCodeSmith.com
 
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