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History [message #73914] |
Fri, 26 March 2004 12:02 |
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Cpo64
Messages: 1246 Registered: February 2003 Location: Powell River, B.C. Canada
Karma: 0
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General (1 Star) |
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Yeah, its realy to bad alot of Renegades recent progress is so late in the game.
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Re: History [message #73930] |
Fri, 26 March 2004 13:05 |
vloktboky
Messages: 290 Registered: February 2003 Location: Kentucky, USA
Karma: 0
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Recruit |
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Blazer | Hopefully this will be shared, or is it going to be a black-cell only thing?
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The specific things, such as the commands, are tightly integrated with DragonServ, so having them released to the public can not be done. However, the code itself that is used in the background can and will show up in my released server side mods. I have plans of using them for specific events, such as saying who completes an event in CTF, and for extra data servers can use for stats, such as how many Sakuras a player has killed in a sniper server.
I am not the only one to thank, Mac and FearHQ helped a ton in the early stage by getting the code prepared for getting a player's name from scripts.dll on the LFDS. I simply made it happen on the Win32 FDS and progressed from there.
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History [message #73962] |
Fri, 26 March 2004 15:13 |
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SS217
Messages: 321 Registered: February 2003 Location: USA
Karma: 0
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Recruit |
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I'm not exactly sure this would be the right tool in the wrong hands, imagine if this got abused by a moderator, I recommend if you use this and make an mIRC script make it log all of it to a text file and make the moderator specify a reason.
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History [message #73968] |
Fri, 26 March 2004 15:28 |
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IRON FART
Messages: 1989 Registered: September 2003 Location: LOS ANGELES
Karma: 0
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General (1 Star) |
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wow. Thats very cool.
Quote: |
Quote from IRC
<[Digital]> get man_fucking_a_car.mpg
<[Digital]> ah fuck wrong window
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Re: History [message #73987] |
Fri, 26 March 2004 17:00 |
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gibberish
Messages: 366 Registered: May 2003
Karma: 0
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Commander |
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vloktboky | getting a player's name from scripts.dll on the LFDS. I simply made it happen on the Win32 FDS and progressed from there.
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Any chance of an advanced code snipet for that?
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History [message #74053] |
Fri, 26 March 2004 23:54 |
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gibberish
Messages: 366 Registered: May 2003
Karma: 0
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Commander |
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Blazer | I'd hate to see it abused in a clan game.
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I don't think that is really worth worrying about, since its fairly easy to cheat using a server side mod even without being able to identify players.
For example it would be real easy to create code that gives GDI huge amounts of money.
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Re: History [message #74058] |
Sat, 27 March 2004 00:04 |
Alkaline
Messages: 1132 Registered: November 2003
Karma: 0
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General (1 Star) Deleted |
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Blazer |
SS217 | uall sux, caus-a we got here first
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Nice attitude...I didn't know there was a competition
From speaking to vloktboky, I knew weeks ago this was coming. I wish server-side scripts.dll mods were discovered like a year ago, we would probably have kept more players around.
Good work vloktboky. Hopefully this will be shared, or is it going to be a black-cell only thing?
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Hah, just remember Blazer Released his work to everyone, was the first person to even have the idea of a in game bot. SO HE GOT THERE FIRST BEFORE ANYONE.
b.t.w. nice work, but please do not realse this scripts.dll thing to the public, the amount of cheating that could happen in clan games is now insane. HOme team is low on creds? no probs, here 500 on the house
http://www.UNRules.com
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Re: History [message #74102] |
Sat, 27 March 2004 01:22 |
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gibberish
Messages: 366 Registered: May 2003
Karma: 0
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Commander |
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Alkaline | but please do not realse this scripts.dll thing to the public, the amount of cheating that could happen in clan games is now insane. HOme team is low on creds? no probs, here 500 on the house
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I hate to break it to you Alkaline, but the source for scripts.dll was released long ago.
Any moderately competent programmer could write that cheat in about 10 minutes, but I hate cheats too so it won't be coming from me.
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History [message #74145] |
Sat, 27 March 2004 08:32 |
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snipesimo
Messages: 764 Registered: February 2003
Karma: 0
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Colonel |
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Lets stick to the point Alkaline, this is completely unrelated to who released the first moderation bot. No need to bring up past arguements.
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