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My building hit a rut..... [message #71418] Sat, 13 March 2004 14:23 Go to previous messageGo to previous message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
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General (1 Star)
What I would do, is have one way point, right on the edge of the teleport, and the next one, just beyond where it telliports too. Because to the AI it doesn't matter what it does bettwen the way points, long as it gets to each one.

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