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Presets and Zero Bug [message #70173] Fri, 05 March 2004 13:07 Go to next message
gibberish
Messages: 366
Registered: May 2003
Karma: 0
Commander
I am toying with the idea of creating a scripts.dll mod that:

Creates the single player tanks in a multiplayer game.
This is because I can create non-player tanks that the players can not drive.
Hence I am free to control them with AI without interferance from players.
However the single player tanks have different presets to the multiplayer versions I know I can install different presets on the FDS.

However if I change them which ones:
- Work correctly - Both the client and the server sees the change.
- Work but don't show the correct values on the client.
- Don't work
- Cause the 0 bug.
Presets and Zero Bug [message #70286] Sat, 06 March 2004 11:35 Go to previous message
laeubi is currently offline  laeubi
Messages: 799
Registered: February 2003
Location: Germany
Karma: 0
Colonel

0 Bug is cause when you play a MIX after a PKG or vice versa.
You can ue the MP vehicles and attach the script: Disable_Transistions (maybe M00_ dunno atm) to prevent ppl from going in. Cool


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