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New RenAlert Map WIP Need IDEAS!!! [message #67271] Wed, 18 February 2004 18:19 Go to next message
deadaim00 is currently offline  deadaim00
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Please give me your suggestions, i do not know what to add next to the land scaping. And dont tell me what to add in level edit please.
Here are some pics.
http://www.n00bstories.com/image.fetch.php?id=1188006480
http://www.n00bstories.com/image.fetch.php?id=1243471917


New RenAlert Map WIP Need IDEAS!!! [message #67273] Wed, 18 February 2004 18:23 Go to previous messageGo to next message
IRON FART
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Some kind of perimeter wall maybe?

http://www.baclan.org/albums/album05/dasmodell.jpg
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New RenAlert Map WIP Need IDEAS!!! [message #67277] Wed, 18 February 2004 18:30 Go to previous messageGo to next message
deadaim00 is currently offline  deadaim00
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ok besides the perimiter wall, i will add that last

New RenAlert Map WIP Need IDEAS!!! [message #67279] Wed, 18 February 2004 18:45 Go to previous messageGo to next message
CnCsoldier08 is currently offline  CnCsoldier08
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hills, add hills and a river.and a cabin or something

WOL:tweekbee
New RenAlert Map WIP Need IDEAS!!! [message #67284] Wed, 18 February 2004 19:23 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
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You need a lot more then that...

It looks like the first map I ever made for Renegade. (Obvously it wasn't relased)

Maybe a river, ridges bettween the bases, lots of stuff.


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New RenAlert Map WIP Need IDEAS!!! [message #67350] Thu, 19 February 2004 08:54 Go to previous messageGo to next message
Renx is currently offline  Renx
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a river, maybe a small body of water, a bridge going over the river, hills....

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New RenAlert Map WIP Need IDEAS!!! [message #67357] Thu, 19 February 2004 09:44 Go to previous messageGo to next message
Dante
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do something like this, dark blue = land, light blue = water, grey = bridge.


would make for an interesting island match...


http://www.n00bstories.com/image.fetch.php?id=1332350800


New RenAlert Map WIP Need IDEAS!!! [message #67374] Thu, 19 February 2004 12:51 Go to previous messageGo to next message
Laser2150 is currently offline  Laser2150
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*waves arms up and down*

Make the middle bridge destoryable. Very Happy

if renalert ever made naval units, i would suggest that Razz


http://www.n00bstories.com/image.fetch.php?id=1048733368
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New RenAlert Map WIP Need IDEAS!!! [message #67430] Thu, 19 February 2004 15:58 Go to previous messageGo to next message
Jaspah is currently offline  Jaspah
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I smell B2B or something close to that... Confused
New RenAlert Map WIP Need IDEAS!!! [message #67443] Thu, 19 February 2004 16:21 Go to previous messageGo to next message
U927 is currently offline  U927
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The map looks good so far, but I would suggest a back route for infantry to go as well.

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New RenAlert Map WIP Need IDEAS!!! [message #67459] Thu, 19 February 2004 18:17 Go to previous messageGo to next message
spreegem is currently offline  spreegem
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j4S[p

]I smell B2B or something close to that... Confused


Looks like Base to Base will be a problem unless the map is so huge you have to go to one of the islands before you can attack the enemy base.


New RenAlert Map WIP Need IDEAS!!! [message #67461] Thu, 19 February 2004 18:44 Go to previous messageGo to next message
SuperFlyingEngi is currently offline  SuperFlyingEngi
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Use Dante's idea, except have a couple of large bridges that vehicles can travel on, and then have 4-5 smaller bridges that will only accomodate infantry. This would add a dynamic infantry role to a map that otherwise would heavily favor vehicles.

To give infantry some more usability, put some bunkers on each of the little islands in the middle of the map. Thus, infantry can hide, and it would make for an interesting game to have 4 tesla troopers ambush a medium tank and completely destroy it.

Also, don't give the Soviet side the Tesla. It would unbalance the game in that the Allies get this bunch of wimpy turrets and then Soviets get a huge Fry-i-lator.

One last thing, a big underground tunnel complex for infantry and maybe tanks would be cool. There would be a big entrance in each base, and maybe one or two small infantry entrances located on the small islands in the middle of the map. In the tunnels, you could make a main area, have several small areas, or make it like a labyrinth that highly favors ffast units over slow ones. [E.G. A light tank could fairly easily take out a mammoth tank.]


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New RenAlert Map WIP Need IDEAS!!! [message #67525] Fri, 20 February 2004 06:58 Go to previous messageGo to next message
deadaim00 is currently offline  deadaim00
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Thanks for all the suggestions. And Belive me B2B will not be a problem. The map is bigger than you guys think. I will put up a new almost completed map picture when i get home. I am on the school laptop right now. So expect some pics in like 7 hours. Alright.

New RenAlert Map WIP Need IDEAS!!! [message #67570] Fri, 20 February 2004 14:12 Go to previous messageGo to next message
deadaim00 is currently offline  deadaim00
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ok, here is the new image of the map. I am done with the land scape now.
http://www.n00bstories.com/image.fetch.php?id=1241948217 , i am done with everything. But there is moe alphablended done, most of the hills have rock on them too tell me what yout hink.


New RenAlert Map WIP Need IDEAS!!! [message #67574] Fri, 20 February 2004 14:37 Go to previous message
SuperFlyingEngi is currently offline  SuperFlyingEngi
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Oh...I think it would be really awesome with islands...Well, once I get the renalert tools working, maybe Ill make the idea myself.

About your map:

It needs some more interesting terrain.

The hills leading up to the bases are really really steep.

Infantry can't do too much against tanks, considering it's just a big flat field, and the only infantry-friendly obstacle is a river in the middle.


"To announce that there must be no criticism of the President, or that we are to stand by the President, right or wrong, is not only unpatriotic and servile, but is morally treasonable to the American public." -- Theodore Roosevelt (1918)

"The danger to political dissent is acute where the Government attempts to act under so vague a concept as the power to protect "domestic security." Given the difficulty of defining the domestic security interest, the danger of abuse in acting to protect that interest becomes apparent. --U.S. Supreme Court decision (407 U.S. 297 (1972)

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