scripts.dll 1.5 [message #67093] |
Tue, 17 February 2004 16:36 |
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I am currently collecting ideas for version 1.5 of the scripts.dll.
No firm release date yet.
First ideas:
1.make it so that the JFW_Preset_Buy script wont let you buy if you dont have enough cash
2.create a new script, same as JFW_Preset_Buy (including the cash fix) but called JFW_Weapon_Buy and instead of using a location to spawn, use Give_Weapon to give the weapon to the player.
Any other ideas?
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scripts.dll 1.5 [message #67152] |
Wed, 18 February 2004 01:31 |
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Cpo64
Messages: 1246 Registered: February 2003 Location: Powell River, B.C. Canada
Karma: 0
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General (1 Star) |
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Is it possible to make a script so that when someone spawns, they do a paradrop?
Maybe it could be done buy running a txt script, that attaches the parachut, adds the no falling death script. and if possible make them fall slower?
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scripts.dll 1.5 [message #67153] |
Wed, 18 February 2004 01:48 |
Sn1per XL
Messages: 165 Registered: May 2003 Location: Florida
Karma: 0
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Recruit |
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Could you make a script that creates dust when a apache or orca is near the ground?
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scripts.dll 1.5 [message #67154] |
Wed, 18 February 2004 03:31 |
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No to the parachute script (for a bunch of reasons, animation stuff being one)
And no to the orca dust thing
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scripts.dll 1.5 [message #67272] |
Wed, 18 February 2004 18:21 |
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IRON FART
Messages: 1989 Registered: September 2003 Location: LOS ANGELES
Karma: 0
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General (1 Star) |
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Quote: |
what about vehicle collision damage? like when u collied into a wall or another vehicle, u get damage?
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That could probably be done, but the vehicle wont show damage or anything and it would just look stupid when it simply stops when it hits a wall. :S
Quote: |
Quote from IRC
<[Digital]> get man_fucking_a_car.mpg
<[Digital]> ah fuck wrong window
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scripts.dll 1.5 [message #67335] |
Thu, 19 February 2004 07:02 |
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firstly, the vechicle that heals = not possible.
But, for buildings its possible.
Making something thats tthe same as the repair bay but for infantry only or infantry & vechicles is possible.
Sensor for detect cloaked units = not possible
As for "not able to buy stuff when building gets blown up".
Its not directly possible.
But there are some kludgy hacks that can make something similar happen.
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scripts.dll 1.5 [message #67393] |
Thu, 19 February 2004 14:47 |
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Cpo64
Messages: 1246 Registered: February 2003 Location: Powell River, B.C. Canada
Karma: 0
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General (1 Star) |
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Or make the "senser array" a base defence, that fires an invisable round at all vehicles, but did not damage.
So soon as a stealth vehicle came into range, it would shimmer ^_^
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scripts.dll 1.5 [message #67401] |
Thu, 19 February 2004 15:22 |
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Firstly, there is no way to detect when a player kills something.
And, ant fire on weapons = not possible
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scripts.dll 1.5 [message #67404] |
Thu, 19 February 2004 15:30 |
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Cpo64
Messages: 1246 Registered: February 2003 Location: Powell River, B.C. Canada
Karma: 0
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General (1 Star) |
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Change character preset on zone enter?
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scripts.dll 1.5 [message #67410] |
Thu, 19 February 2004 15:39 |
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Cpo64
Messages: 1246 Registered: February 2003 Location: Powell River, B.C. Canada
Karma: 0
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General (1 Star) |
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Custom Camera?
Right now, we are limited buy the cameras shiped with renegade, because if you use a custom camera.ini you are not able to access servers on wol (probaly gsa too)
If you could use a script to have a custom camera angle, that would be cool
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scripts.dll 1.5 [message #67448] |
Thu, 19 February 2004 16:40 |
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no, its just that everyone keeps asking me for stuff that I cant do.
What happened to all the good ideas?
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