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invisible mcts [message #66553] Sat, 14 February 2004 13:04 Go to next message
--oo00o00oo-- is currently offline  --oo00o00oo--
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i placed seperate mct models in a map to control the damage of the barx and hand. the mcts appear and work fine in a .pkg but the turn invisible when i make it a .mix. i searched and found a related topic and they way to fix it (as stated in that topic) was to make sure everything was named correctly. so i went back and double checked and everything was named accordingly. any reason why it would still turn invisible when making a .mix?

http://www.gdi-brd-clan.de/home/bilders/banner_reborn2.jpg
http://modding.renstation.net/uploads/post-4-1077917964.jpg
http://laeubi.laeubi-soft.de/banner/opfb_500.jpg
invisible mcts [message #66615] Sat, 14 February 2004 22:47 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
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Are they still targetable?
Are they invisable, or not there at all?


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invisible mcts [message #66616] Sat, 14 February 2004 23:05 Go to previous messageGo to next message
--oo00o00oo-- is currently offline  --oo00o00oo--
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.pkg = targetable, works fine, visible
.mix = targetable, works fine, invisible


http://www.gdi-brd-clan.de/home/bilders/banner_reborn2.jpg
http://modding.renstation.net/uploads/post-4-1077917964.jpg
http://laeubi.laeubi-soft.de/banner/opfb_500.jpg
invisible mcts [message #66617] Sat, 14 February 2004 23:08 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
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Is there any nameing conflicts that may be comeing into play?

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invisible mcts [message #66628] Sun, 15 February 2004 00:01 Go to previous messageGo to next message
--oo00o00oo-- is currently offline  --oo00o00oo--
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not that i can tell

http://modding.renstation.net/uploads/post-2-1076776891.jpg


http://www.gdi-brd-clan.de/home/bilders/banner_reborn2.jpg
http://modding.renstation.net/uploads/post-4-1077917964.jpg
http://laeubi.laeubi-soft.de/banner/opfb_500.jpg
invisible mcts [message #66634] Sun, 15 February 2004 00:32 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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You still proxied in the interior, didn't you? From what I recall that's conflicting with the interior mesh which is called mgbar#mct, and the game is responding by hiding it as if it never existed. Try changing the mesh name to mgbar#mct01.
invisible mcts [message #66671] Sun, 15 February 2004 06:25 Go to previous message
--oo00o00oo-- is currently offline  --oo00o00oo--
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ty ack, that did it. my mct are now visisble and work accordingly in a .mix format.

http://www.gdi-brd-clan.de/home/bilders/banner_reborn2.jpg
http://modding.renstation.net/uploads/post-4-1077917964.jpg
http://laeubi.laeubi-soft.de/banner/opfb_500.jpg
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