Connection Speed system reqs. [message #62019] |
Thu, 15 January 2004 04:11 |
cablebak
Messages: 3 Registered: January 2004
Karma: 0
|
Recruit |
|
|
I was wondering what upload/download speed the current renegade servers are on.
and maybe what kind of system they are running.
just to be sure i can run one of my own.
greets, cablebak
|
|
|
connection speed [message #62022] |
Thu, 15 January 2004 04:24 |
cablebak
Messages: 3 Registered: January 2004
Karma: 0
|
Recruit |
|
|
Oh, yes.
It would be nice to know what bandwith is similar to the users the server can carry?
|
|
|
Connection Speed system reqs. [message #62345] |
Sat, 17 January 2004 04:44 |
|
gibberish
Messages: 366 Registered: May 2003
Karma: 0
|
Commander |
|
|
3000/700 Kb Down/Up
Depending on map I can get about 14 - 16 players before it starts to lag.
This problem is the upload as when hosting the bandwidth requirements are reversed and you need about 4 times more up than down.
As you can see my connection is the wrong way for hosting.
Gib.
|
|
|
Connection Speed system reqs. [message #62379] |
Sat, 17 January 2004 12:42 |
|
Dante
Messages: 1039 Registered: February 2003
Karma: 0
|
General (1 Star) |
|
|
DSL = 4-6 players
SHDSL = 6-10 players
Cable (standard 1.5mbs connection) = 10-12 players
Cable (3.0mbs connection) = 12-14 players
Fractional T1 = depends on size of fraction
T1 = 16-20 players
T3 = 20-32 players
Thats the recommendations according to Steve Tall back in the day.
RenEvo
|
|
|
Connection Speed system reqs. [message #62390] |
Sat, 17 January 2004 14:19 |
|
gibberish
Messages: 366 Registered: May 2003
Karma: 0
|
Commander |
|
|
Dante, I know that you usually know what you are talking about, but I am afriad that these numbers don't make sense:
Usually its upload speeds that are the problem....
DSL = 4-6 players
~ 128 Kbs Upload = 3 - 4 Player game
SHDSL = 6-10 players
Dunno what this is
Cable (standard 1.5mbs connection) = 10-12 players
~ 350 Kbs Upload = 7 - 9 Players
Cable (3.0mbs connection) = 12-14 players
~ 700 Kbs Upload = 14 - 16 Players
T1 = 16-20 players
1.536 Mbs Upload = 24 - 26 Players
T3 = 20-32 players
44.736 Mbs Upload = As many players as your poor little server can handle.
|
|
|
Connection Speed system reqs. [message #62481] |
Sun, 18 January 2004 11:25 |
|
Dante
Messages: 1039 Registered: February 2003
Karma: 0
|
General (1 Star) |
|
|
Dante |
Thats the recommendations according to Steve Tall back in the day.
|
guy who made the FDS, thats what he told me.
RenEvo
|
|
|
|
Connection Speed system reqs. [message #62753] |
Tue, 20 January 2004 08:37 |
|
gibberish
Messages: 366 Registered: May 2003
Karma: 0
|
Commander |
|
|
All I can really say to this is that I used to have 128Kb DSL and I couldn't host more that 3 remote players without lagging.
I now have two (350Kb upload) cable modems when I only use one, the number I quoted seems to be ok and when I load-balance accross both the second number is about right.
|
|
|
|
|
|
Connection Speed system reqs. [message #65984] |
Wed, 11 February 2004 11:09 |
|
gibberish
Messages: 366 Registered: May 2003
Karma: 0
|
Commander |
|
|
100 mb connection :inlove: (Lucky Soab).
Anyway being as I have never had a 100Mb internet connection I can't say I have ever tried it, but you could try running your server in LAN mode then use WOLSpy to list it on GameSpy.
Gib
|
|
|
|
|
|
|