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Static Sorting [message #63448] Sat, 24 January 2004 16:57 Go to next message
Titan1x77 is currently offline  Titan1x77
Messages: 1086
Registered: February 2003
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General (1 Star)
I have a waterfall and it flickers with different colors from certain angles...I want to set it up so it doesnt do that.

Ive searched the forums and read that static sorting has something to do with it....what does static sorting actually do?...and whats a good setting?


"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

Static Sorting [message #63451] Sat, 24 January 2004 17:11 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 1
General (5 Stars)
People really need to start reading the W3D Tutorials before they post questions.

Static Sorting Level:
Tells the game engine not to sort those polygons. The value you enter into the spinner next to it defines which bactch to render them in.
Static Sorting [message #63454] Sat, 24 January 2004 17:17 Go to previous message
Titan1x77 is currently offline  Titan1x77
Messages: 1086
Registered: February 2003
Karma: 0
General (1 Star)
Thank you..And I'll have a look at those tutorials

"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

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