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Hourglass - Someone explain this to me [message #60830] Tue, 06 January 2004 17:03 Go to next message
SteveT02 is currently offline  SteveT02
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So I was playing today on a certain server (I won't mention which, because its not really important) and the map we were playing was Hourglass. I was on Nod. So there were three guys who purchased flame tanks and they were going around the sides to get into GDIs base. So I went and purchased an Artillery and proceeded to the top of the hill to blast GDIs base while the flame tanks went in on the sides. So as I'm hitting their refinery, I get a message from the server mod saying to stop hitting from the hill. He then proceeds to tell me that we can't attack from the top of the hill on hourglass. Okay, whatever. Being the good netizen that I am, I stopped and went around the sides..yaddah yaddah, Nod still wins.
Now I understand that its their server and they can impose whatever rules they want...if I don't like them, I don't have to play there. Thats cool. But why is it NOT ok to attack the opposing base from the top of the hill? Its not like you can't stop the enemy from doing that. All you gotta do is send a tank or a couple of guys up to kill it. And you can do it without exposing yourself to the other sides OB/AGT. So what gives with this rule?
Hourglass - Someone explain this to me [message #60832] Tue, 06 January 2004 17:06 Go to previous messageGo to next message
SS217
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Two words come to mind..

"Cheap" and "Point whore"

You were probably talking about Black-Cell servers.


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Hourglass - Someone explain this to me [message #60837] Tue, 06 January 2004 17:28 Go to previous messageGo to next message
longbow is currently offline  longbow
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Yeh, and I agree with that rule. Sitting there the whole game, just holding the mouse button down. Boring!
Hourglass - Someone explain this to me [message #60838] Tue, 06 January 2004 17:29 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Two other words come to mind, in response to that...

"Points win"
Hourglass - Someone explain this to me [message #60841] Tue, 06 January 2004 17:44 Go to previous messageGo to next message
John Shaft Jr. is currently offline  John Shaft Jr.
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Aircraftkiller

Two other words come to mind, in response to that...

"Points win"


I agree.
Hourglass - Someone explain this to me [message #60843] Tue, 06 January 2004 18:03 Go to previous messageGo to next message
Majiin Vegeta is currently offline  Majiin Vegeta
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its annoying. when your trying to orgnaise a rush and only can get 2 tanks becuase the rest of the team are pointwhoring on the hill
Hourglass - Someone explain this to me [message #60846] Tue, 06 January 2004 18:12 Go to previous messageGo to next message
Homey is currently offline  Homey
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You can hit every gdi building from up thier, only 1 art can hit the barracks at a time unless the agt is dead.

Homey
Hourglass - Someone explain this to me [message #60891] Tue, 06 January 2004 22:05 Go to previous messageGo to next message
Crimson is currently offline  Crimson
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If you can't take out the arties on top of the hill you deserve to lose. I allow that on my servers.

I'm the bawss.
Hourglass - Someone explain this to me [message #60894] Tue, 06 January 2004 22:43 Go to previous messageGo to next message
frijud is currently offline  frijud
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Usually two PIC or Rav can keep the top clear of Mob arts or MRLS. Not that hard normally.

If you are behind in points on Hourglass, teamwork is the only chance you have of winning.


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Hourglass - Someone explain this to me [message #60912] Wed, 07 January 2004 04:02 Go to previous messageGo to next message
General Havoc is currently offline  General Havoc
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It's called "camping" and it is a perfectly legal tactic as long as your not exploiting any bugs in the game (Islands B2B). If they were so bothered then they should put that rule in the MOTD, but artys are easy to take out with any of the 1k characters or 1 timed C4.

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Hourglass - Someone explain this to me [message #60926] Wed, 07 January 2004 06:18 Go to previous messageGo to next message
flyingfox is currently offline  flyingfox
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They might as well script a mod that sends a hurricane speeding the mrls or artillery flying off the hill back into their base when they go up there.

"boink"
Hourglass - Someone explain this to me [message #60929] Wed, 07 January 2004 06:31 Go to previous messageGo to next message
NHJ BV is currently offline  NHJ BV
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I think it's a perfectly legal tactic. If it happens the entire game it gets boring though, but usually it's only in the beginning of the game.
Hourglass - Someone explain this to me [message #60932] Wed, 07 January 2004 06:49 Go to previous messageGo to next message
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That why its called Whoreglass. I’ve come to terms with the fact that that is how that map is played, but it’s my least favorite of the standard maps. I guess some people still see that as something like Base to Base, but its not and both sides can do it so it’s a wash anyhow.

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Hourglass - Someone explain this to me [message #60937] Wed, 07 January 2004 08:45 Go to previous messageGo to next message
Blazer is currently offline  Blazer
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Its fun to get a havoc and stand against the wall back between the ref and the power, and snipe the barrels of the pointwhoring mobarts on the hill....makes them so frustrated Smile
Hourglass - Someone explain this to me [message #60959] Wed, 07 January 2004 13:05 Go to previous messageGo to next message
longbow is currently offline  longbow
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Aircraftkiller

Two other words come to mind, in response to that...

"Points win"


Yes, but more effective to rush and destroy there base, rather than just get points because there repairing while you artillery it.
Hourglass - Someone explain this to me [message #60961] Wed, 07 January 2004 13:13 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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That's your opinion. Mine is that I can organize Artillery to destroy the Power Plant, or MRLS to hit the Obelisk and win... Wait, no, that's a fact...
Hourglass - Someone explain this to me [message #60970] Wed, 07 January 2004 14:12 Go to previous messageGo to next message
nastym4n is currently offline  nastym4n
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longbow

Yes, but more effective to rush and destroy there base, rather than just get points because there repairing while you artillery it.


only if you are a n00b. Or in a game of less than 30 players.

Sad fact is WW obviously (idiots, again Sad ) didnt plan for more than about 16 players on most of the maps they gave us.

The simple truth is that in rotations on big servers consisting of WW only map rotations, PWing is how the game is won.


Hourglass - Someone explain this to me [message #60982] Wed, 07 January 2004 15:40 Go to previous messageGo to next message
mrpirate is currently offline  mrpirate
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Way back when, Renegade was supposed to support up to 16-player servers, I believe.
Hourglass - Someone explain this to me [message #60992] Wed, 07 January 2004 17:31 Go to previous messageGo to next message
General Havoc is currently offline  General Havoc
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That would make sense, 16 players seems like a average limit. It was due to the FDS that the 32 player servers evolved. I don't know if Westwood anticipated people geting hold of high bandwidth connections to host games on, but they developed the FDS and that what any 32 player server uses.

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Hourglass - Someone explain this to me [message #60993] Wed, 07 January 2004 17:49 Go to previous messageGo to next message
Infinint is currently offline  Infinint
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I never attack from the hill myself because for some reason i cant do damage from up there with arty or mlrs Confused , but any way you can easy kill the arty or mlrs from your base. Also some one define point whoreing, cuz when I'm playing i hear allot of definitions. I’m shooting a building and there’s engineers inside repairing it but its staying at a steady 50% life, I’m keeping it there so an incoming SBH can kill the engineers. I get yelled at for point whoreing...

Also what’s so different from the hill, to the sides. My first move in game most of the time is to go destroy the weapons factory with an arty from the side, it works, sometimes but shouldn’t it be considered point whoreing too because your just sitting there shooting at the building?


Hourglass - Someone explain this to me [message #61001] Wed, 07 January 2004 18:34 Go to previous messageGo to next message
OrcaPilot26 is currently offline  OrcaPilot26
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The reason some people don't like this tactic is because they fail to realize that destroying the vehicle, not repairing the crap out of the building, will counter it.

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Hourglass - Someone explain this to me [message #61024] Thu, 08 January 2004 03:08 Go to previous messageGo to next message
spotelmo is currently offline  spotelmo
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Infinint

I never attack from the hill myself because for some reason i cant do damage from up there with arty or mlrs Confused , but any way you can easy kill the arty or mlrs from your base. Also some one define point whoreing, cuz when I'm playing i hear allot of definitions. I’m shooting a building and there’s engineers inside repairing it but its staying at a steady 50% life, I’m keeping it there so an incoming SBH can kill the engineers. I get yelled at for point whoreing...

Also what’s so different from the hill, to the sides. My first move in game most of the time is to go destroy the weapons factory with an arty from the side, it works, sometimes but shouldn’t it be considered point whoreing too because your just sitting there shooting at the building?


"point whoring" is a term used by simple minded idiots who don't know that points is one of 3 ways to win the game.
there are some morons who think that fighting head to head with the enemy in a tank battle or gun battle is the only proper way to play the game. in reality, as long as you aren't cheating, all is fair and if you can score points for your team and keep one or more of the enemy busy by constantly pounding a building, GO FOR IT!
Hourglass - Someone explain this to me [message #61027] Thu, 08 January 2004 04:25 Go to previous messageGo to next message
weesheep
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Everyone says how easy it is to destroy mob arts on the hill but they must also know how easy it is to secure the hill.

The mob arts have weak armour and can be repaired very quickly. I know on the servers that I am allowed to hillcamp, if I do so I very rarely get destroyed and by the time I do I have gained enough points/money that I just go get another art and start over again Wink

Having said that I do think camping the whole game is a bit lame but then again it is VERY funny when a team can't dislodge you as it annoys the hell out of them lol (probably why many servers ban it Smile )
Hourglass - Someone explain this to me [message #61037] Thu, 08 January 2004 09:36 Go to previous messageGo to next message
Infinint is currently offline  Infinint
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Usually when I'm sitting in the base with a med waiting for the rest of my team to get APCs I'm useally getting really nice points killing off artys on the hill.

Hourglass - Someone explain this to me [message #61040] Thu, 08 January 2004 09:55 Go to previous messageGo to previous message
Kytten9 is currently offline  Kytten9
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General Havoc

It's called "camping" and it is a perfectly legal tactic as long as your not exploiting any bugs in the game (Islands B2B). If they were so bothered then they should put that rule in the MOTD, but artys are easy to take out with any of the 1k characters or 1 timed C4.


If indeed he was talking about Black-Cell.net it is messaged into the game about 4/5 times and we have the mods who give people fair warning, but its our server we run it the way we see fit, if you dont like go play on crimsons or another server that allows hill attacking, but why bitch about it in here its pointless, some people agree with it some people dont. lets leave it at that.

BTW i suppose you also agree with glitching the ob before a gdi assualt on the base starts? its a cheap chicken shit way to win coz you're not really in any danger the minute you are attacked you just back up and repair.....where is the fun in that? personally i like to "play" a game not destroy it


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