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This is really buggin' me... [message #60388] Sat, 03 January 2004 13:48 Go to next message
bigejoe14 is currently offline  bigejoe14
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http://www.n00bstories.com/image.fetch.php?id=1099923795

Why does the ground do that? It's really starting to bug me for some reason. Confused


WHATEVER, FAGGOT
This is really buggin' me... [message #60389] Sat, 03 January 2004 13:50 Go to previous messageGo to next message
Jaspah is currently offline  Jaspah
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I'm wondering the same, too.
This is really buggin' me... [message #60394] Sat, 03 January 2004 15:01 Go to previous messageGo to next message
Xtrm2Matt is currently offline  Xtrm2Matt
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/me has never had a problem like that before Surprised Confused

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This is really buggin' me... [message #60401] Sat, 03 January 2004 15:49 Go to previous messageGo to next message
C4miner is currently offline  C4miner
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Commander
Video card driver.
This is really buggin' me... [message #60415] Sat, 03 January 2004 16:48 Go to previous messageGo to next message
snipesimo is currently offline  snipesimo
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Colonel
Its a piss off annoying problem with ATI graphics cards. I get it a lot when walls with detailed textures are viewed at odd angles with my Radeon 9500 Pro. The problem was submitted to ATI who then said "we cannot reproduce the problem". Someone submitted more info concerning the problem to ATI, last I heard.
This is really buggin' me... [message #60419] Sat, 03 January 2004 17:15 Go to previous messageGo to next message
Vitaminous is currently offline  Vitaminous
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I get this problem all the time.
/westwood/renegade/wwconfig change the settings to max and it will be fixed.

[you can't do it in-game, for some reason it won't work...]


I suck cock and love it... absolutely love it. And I just got banned for being too immature to be allowed to post here.
This is really buggin' me... [message #60420] Sat, 03 January 2004 17:16 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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It's nothing to do with the video card. You're using Vertex Lighting. Change it in the Renegade configuration to Multi-Pass Lightmaps and it will work itself out. Put the texture filter to trilinear, too.
This is really buggin' me... [message #60421] Sat, 03 January 2004 17:18 Go to previous messageGo to next message
Vitaminous is currently offline  Vitaminous
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Same thing I said except that Aircraftkiller is been more precised than I was.

I suck cock and love it... absolutely love it. And I just got banned for being too immature to be allowed to post here.
This is really buggin' me... [message #60422] Sat, 03 January 2004 17:35 Go to previous messageGo to next message
IRON FART
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It could be to do with the video card. I had something similar. (and it's a pretty common problem with my card fx 5200)

What card do you have?

But a lighting problem would make sense.


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This is really buggin' me... [message #60427] Sat, 03 January 2004 18:11 Go to previous messageGo to next message
mrpirate is currently offline  mrpirate
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In my experience, there is a glitch in WWConfig that causes 'Lighting Mode' and 'Texture Filter' to be reset to 'Vertex' and 'Bilinear' if you change anything else withint WWConfig and then close it without "seeing" them set as something else; that is, clicking on 'Expert Mode' so that the two settings become visible.
This is really buggin' me... [message #60431] Sat, 03 January 2004 18:45 Go to previous messageGo to next message
Crimson is currently offline  Crimson
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Wow thanks... Smile I fixed mine too. Very Happy

I'm the bawss.
This is really buggin' me... [message #60432] Sat, 03 January 2004 18:51 Go to previous messageGo to next message
YSLMuffins is currently offline  YSLMuffins
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snipesimo

Its a piss off annoying problem with ATI graphics cards. I get it a lot when walls with detailed textures are viewed at odd angles with my Radeon 9500 Pro. The problem was submitted to ATI who then said "we cannot reproduce the problem". Someone submitted more info concerning the problem to ATI, last I heard.


I still have the exact same problem. It didn't do it with the drivers included with my card, but unfortunately the CD is apparently unreadable. Mad


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This is really buggin' me... [message #60436] Sat, 03 January 2004 19:01 Go to previous messageGo to next message
Sanada78 is currently offline  Sanada78
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Commander

I also have that problem and was hoping they'd fix it but it looks like they won't. There's a previous version of the drivers that worked okay, but I can't remember which version.

I would go back, but the newer ones perform better it other games such as Generals. Confused
This is really buggin' me... [message #60441] Sat, 03 January 2004 19:23 Go to previous messageGo to next message
snipesimo is currently offline  snipesimo
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I have always had this problem since I got my Radeon 9500 Pro and never had it with my Geforce4 ti4200. I am not sure mine is the same as the one which was shown in the original post, but changing those settings still doesn't fix what I am experiencing. http://www.n00bstories.com/image.view.php?id=1358740966
This is really buggin' me... [message #60452] Sat, 03 January 2004 19:59 Go to previous messageGo to next message
snipesimo is currently offline  snipesimo
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From furthur research there's one of 2 things happening. Either 1: The number of and size of the artifacts is very eradic or 2: Changing the setting as instructed by Aprime and Ack actually makes the problem more common in-game.
This is really buggin' me... [message #60483] Sun, 04 January 2004 00:28 Go to previous messageGo to next message
YSLMuffins is currently offline  YSLMuffins
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Try multi-texture lightmaps if you have a Radeon.

-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
This is really buggin' me... [message #60502] Sun, 04 January 2004 05:45 Go to previous messageGo to next message
NHJ BV is currently offline  NHJ BV
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I have the same "problem", and I have a Nvidia GF4 MX 440 64 Mb, so it's not ATI/Radeon only. I'll try Acks suggestion if I can be bothered to fix something as minute as this Razz
This is really buggin' me... [message #60513] Sun, 04 January 2004 07:53 Go to previous messageGo to next message
spreegem is currently offline  spreegem
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I have an ATI Radeon 9600 Pro and haven't had a single problem Confused

This is really buggin' me... [message #60521] Sun, 04 January 2004 09:58 Go to previous messageGo to next message
snipesimo is currently offline  snipesimo
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The conclusion I came to is by doing ack's fix all that happened is the problem started appearing on even more textures than before, includinf metal textures and many more ground textures.
This is really buggin' me... [message #60529] Sun, 04 January 2004 10:30 Go to previous messageGo to next message
inyuasha is currently offline  inyuasha
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Recruit

Was there any point to that so what if your in last place. Exclamation

Randy Curtis
This is really buggin' me... [message #60532] Sun, 04 January 2004 10:35 Go to previous messageGo to next message
mrpirate is currently offline  mrpirate
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It's a problem with the Catalyst drivers for the Radeon cards. If you're really bothered by the flickering, revert to the 3.4 or 3.5 Cats; I hear those work. I recently installed the 3.2 Catalysts from the CD that came with my video card, and the flickering was gone.
This is really buggin' me... [message #60573] Sun, 04 January 2004 15:21 Go to previous messageGo to next message
Crimson is currently offline  Crimson
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The specific problem mentioned is caused by "vertex lighting". You might need to play with the settings to get it right for your video card, just avoid the "vertex lighting" one.

I'm the bawss.
This is really buggin' me... [message #60586] Sun, 04 January 2004 17:46 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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It's also a level specific problem. Since the smoothing groups for Canyon were all over the place, the lighting doesn't transition from mesh to mesh undetectably. Tse Cheng rushed it.

He also didn't calculate vertex lighting before exporting it. Only a few levels have this problem. Since all custom levels are forced into vertex lighting, you'll see this problem occur on them if the author was lazy or didn't know what they're doing.
This is really buggin' me... [message #60684] Mon, 05 January 2004 13:08 Go to previous messageGo to next message
snipesimo is currently offline  snipesimo
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I have never tried vertex, i thought the problem was in one of the other choices...

[Updated on: Mon, 05 January 2004 14:11]

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This is really buggin' me... [message #60686] Mon, 05 January 2004 13:19 Go to previous message
mrpirate is currently offline  mrpirate
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Um... yes you do.
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