no scripts/online server [message #4765] |
Sun, 09 March 2003 21:15 |
|
Titan1x77
Messages: 1086 Registered: February 2003
Karma: 0
|
General (1 Star) |
|
|
what happens when your playing in a server online and everybody has the map and some don't have the scripts installed?
Basin had a bug where you would get stuck in the conyard lower floor....
My map the stealth suit didnt work
i left my scripts in the .mix but somehow it doesnt read them from the .mix
If you installed the custom scripts in your data folder it works....is this correct?
see renbattle server on GS doesnt include scripts in the map pack
Otherwise these bugs wouldnt happen in the maps
is ack's map just a bug or is it becuz of scripts?
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
|
|
|
|
no scripts/online server [message #4825] |
Mon, 10 March 2003 02:15 |
Carl
Messages: 165 Registered: March 2003 Location: Washington, US
Karma: 0
|
Recruit |
|
|
to translate, you should make a reference in your maps readme to the custom scripts dll, and a download link. Every user must have the scripts installed. Jonwil's scripts being very uniform and widely used, most maps with custom scripts should work as long as the relevant version of scripts dll is installed.
NOTE: some older maps were built with older builds of scripts dll, and may not function properly, or even load unless the older version of scripts dll is installed.
|
|
|
scripts.dll [message #4840] |
Mon, 10 March 2003 03:53 |
|
any map that uses the scripts.dll should work with the latest version (current 1.0.1, 1.1 is due out soon)
also, only the host (either the host in a game or the FDS if you are using that) needs the scripts.dll, the clients dont.
Also, dont bother using the scripts.dll with the LFDS, it anit gonna work
|
|
|
|
|
no scripts/online server [message #5335] |
Tue, 11 March 2003 08:50 |
|
Titan1x77
Messages: 1086 Registered: February 2003
Karma: 0
|
General (1 Star) |
|
|
tiberium pit 2 was played on the pits last night and still the stealth suit didnt work???
Im almost positive that msgtpain had the custom scripts installed on the server and im pretty sure all the clients had them installed
Now is it becuz it's laddered?
Ive tested with another player and i on my FDS and it worked but i dont think i had laddered on......
Why isnt the stealth suit working on other servers besides my FDS??
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
|
|
|
no scripts/online server [message #5343] |
Tue, 11 March 2003 09:02 |
|
General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
|
General (1 Star) |
|
|
Timers won't be working on the stealth armour until version 1.1 (hopefully) but the stealth should still work but the armours MUST be a temp swawner or it won't work in mix format. If you used more then one spawner to spawn it then you have to make that temp too. eg a temp crate spawning a temp stealth armour spawner. I did test this in a mix format and it do work.
scripts.dll & scripts2.dll should be in the root of your Renegade directory. and the FDS must have the scripts installed in its relative directory.
_General Havoc
Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
|
|
|
|
no scripts/online server [message #5802] |
Wed, 12 March 2003 08:27 |
|
Titan1x77
Messages: 1086 Registered: February 2003
Karma: 0
|
General (1 Star) |
|
|
everything is temped....it worked when i tested with another player online in .mix format
Prehaps not everyone had the scripts.dll installed???
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
|
|
|