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Stealth Trooper weakness [message #21998] Fri, 23 May 2003 19:42 Go to next message
Iluvguns is currently offline  Iluvguns
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The only issue is finding em... They are CRAP at combat. I once snuck up behind a GDI trooper with one... a standard Gdi trooper, the one you respawn with. I unloaded into his head, he turned around and hosed me down.
Stealth Trooper weakness [message #22000] Fri, 23 May 2003 19:47 Go to previous messageGo to next message
spreegem is currently offline  spreegem
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Are you sure you un loaded to his head because when i kill ppl with my SBH it doesn't take me to long escpecially when i get them in the head.

Stealth Trooper weakness [message #22001] Fri, 23 May 2003 20:09 Go to previous messageGo to next message
Imdgr8one is currently offline  Imdgr8one
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Stealth Trooper weakness [message #22016] Fri, 23 May 2003 22:05 Go to previous messageGo to next message
-Tech- is currently offline  -Tech-
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Yes... having played with Stealth troopers a lot, they're not that useful against other infantry. Good for sneaking in a nuke, and if you get a spawning-weapon map they make KILLER snipers :twisted: (so long as you don't use the scope which renders you visible). Also good against MRLS campers and stealing vehicles.

The Stealth TANK on the other hand... hehe good for lots of things! Sooo much fun to run over infantry and hear WTF CHEATER!!!11 right after I ran down their Havoc or Mobius muhaha. Works especially well on winter maps, where the background makes you totally invisible, even at close range.
Re: Stealth Trooper weakness [message #22025] Sat, 24 May 2003 03:20 Go to previous messageGo to next message
Majiin Vegeta is currently offline  Majiin Vegeta
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Iluvguns

The only issue is finding em... They are CRAP at combat. I once snuck up behind a GDI trooper with one... a standard Gdi trooper, the one you respawn with. I unloaded into his head, he turned around and hosed me down.


:rolleyes:

i guess you dont know how to strafe and move wihile shooting..
Stealth Trooper weakness [message #22035] Sat, 24 May 2003 08:27 Go to previous messageGo to next message
Iluvguns is currently offline  Iluvguns
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I just shot him 5 times in the head... I didnt think he would live to shoot me.
Stealth Trooper weakness [message #22066] Sat, 24 May 2003 17:01 Go to previous messageGo to next message
Majiin Vegeta is currently offline  Majiin Vegeta
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Iluvguns

I just shot him 5 times in the head... I didnt think he would live to shoot me.


and thats why people die so easliy at my hand

Quote:

I didnt think he would live to shoot me


that will get you killed many times
Stealth Trick to stop their Weekness [message #22079] Sat, 24 May 2003 18:52 Go to previous messageGo to next message
TheatreRaptor is currently offline  TheatreRaptor
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I have found that the Laser Rifle that the stealth guy uses IS a little weak. Evil or Very Mad One way to get around this problem is to play levels where there are Spawn Weapons. This allows one to be stealthed and pick up weapons around the map without being seen. Go back to base and refil. Then you are one packed man who can't be seen. Go take out a few guys, a tank and a buildin or two! :thumbsup: Nod Nod Nod

Thanks,
Bret R.
Re: Stealth Trick to stop their Weekness [message #22092] Sat, 24 May 2003 21:09 Go to previous messageGo to next message
-Tech- is currently offline  -Tech-
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TheatreRaptor

I have found that the Laser Rifle that the stealth guy uses IS a little weak. Evil or Very Mad One way to get around this problem is to play levels where there are Spawn Weapons. This allows one to be stealthed and pick up weapons around the map without being seen. Go back to base and refil. Then you are one packed man who can't be seen. Go take out a few guys, a tank and a buildin or two! :thumbsup: Nod Nod Nod


ALWAYS fun. Very Happy
Re: Stealth Trooper weakness [message #23239] Sun, 01 June 2003 08:43 Go to previous messageGo to next message
kawolsky is currently offline  kawolsky
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Iluvguns

The only issue is finding em... They are CRAP at combat. I once snuck up behind a GDI trooper with one... a standard Gdi trooper, the one you respawn with. I unloaded into his head, he turned around and hosed me down.


lol yea they suck


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Stealth Trooper weakness [message #23319] Sun, 01 June 2003 16:41 Go to previous messageGo to next message
smwScott is currently offline  smwScott
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Well, it isn't very good for a $400 guy but then again his main role isn't combat. And the gun IS better than the standard auto rifle, so you really shouldn't have lost to him.

The stealth guy is good for stealing tanks, C4ing snipers, C4ing tanks, and planting beacons. IMO he's one of, if not THE best character in the game because of his versatility.


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Stealth Trooper weakness [message #56383] Sun, 30 November 2003 10:59 Go to previous messageGo to next message
azngqboy is currently offline  azngqboy
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i believe he is a good infantry vs infantry chars, hell wiht sneaking on the basics, u are wasting shoots, i say go for snipers, and btw, they are good over all, sure they deal like half the damage of the regualr balck hand, but they still whoops ass, i like to c4 buildings and run back to get more c4 and repeat, also i see this in under alot, take a spawned sniper, and take out oehter snipers while u are cloaked, it happen against me while i was a havock, i laughed it off, and snook up on him with a gunner and shot him in the head, long story short, theya re good!

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Stealth Trooper weakness [message #56388] Sun, 30 November 2003 11:25 Go to previous messageGo to next message
kopaka649 is currently offline  kopaka649
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Imdgr8one

Neck isn't head Very Happy

lol ditto
Stealth Trooper weakness [message #56960] Sat, 06 December 2003 09:38 Go to previous messageGo to next message
Homey is currently offline  Homey
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sbhs don't suck for killing infantry just get headshots lol its not hard

Homey
Stealth Trooper weakness [message #57018] Sat, 06 December 2003 22:31 Go to previous messageGo to next message
azngqboy is currently offline  azngqboy
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ill give a few stories of me being on GDI on n00bstories
- im in my MRLS and i decide to start bombing the Power Plant, i notice my life is draining, "ITS THAT DAMN SBH!!!" can outta my mouth, and i lost it, doh! (mesa)

- im a gunner/patch, i get my ass whooped 4 times straight by 1 SBL, no i dont suck, i previously lead my team in kills in valcano, streets, and cayon!!!

-in canyon, i aim for the tib refinery, i external C4 it, i granede it, and i find spawn weapons and snipe/rocket it! (i usaully are am on top of scores without ever buying anything unless i am defending or attacking front door with team, ne ways i am a grander and a hit a sniper in the head with a gradnede, nice 2 hit kill with a norm unit, second i go up against a engineer, a nede it good, them in nedeing the tib refinery and an artilley is just missing me like by a mile, but 2 SBH start to camp it then BAM!!! sure i score more points then them (after all any hit on a SBH is mroe then the 2 points for killing a base unit, and i am attacking the TIB ref) but it eventually won them the tunnel and the sniper posts!


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Stealth Trooper weakness [message #57024] Sun, 07 December 2003 01:05 Go to previous messageGo to next message
gibberish
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Which infantry are you going up against ?

If you are saying that SBH suck against the $1000 chars you really aren't comparing like with like.

The lazer riffle is a good weapon both in terms of damage and total ammo.

I would say that if you exclude the $1000 chars and the Nod/GDI officers
In a one on one combat the SBH should win given equally competent players.
Stealth Trooper weakness [message #57036] Sun, 07 December 2003 10:23 Go to previous messageGo to next message
amid_tha_rubble is currently offline  amid_tha_rubble
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Are you kidding me? SBH's are invaluable units!! They can do a lot of damage to tanks and they own mrls's! And they have a pretty powerful weapon. It can do quite a bit of damage to infantry, i know that i've defended my nuke beacon many a time against 4 or five enemy infantry very well with the sbh. They also have great applications for c4ing enemy infantry (sneak up and attach lol), nuke strikes, etc. Keep practising with them, you'll find that they can do a lot!

Down with the Liberal Thieves in Ottawa!
Stealth Trooper weakness [message #57138] Mon, 08 December 2003 11:39 Go to previous messageGo to next message
Homey is currently offline  Homey
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gibberish

Which infantry are you going up against ?

If you are saying that SBH suck against the $1000 chars you really aren't comparing like with like.

The lazer riffle is a good weapon both in terms of damage and total ammo.

I would say that if you exclude the $1000 chars and the Nod/GDI officers
In a one on one combat the SBH should win given equally competent players.

You get 3 bonus headshots, hes already down to 200health then you just keep firing at his head, if hes a havoc he would be lucky/good to kill you, mobius your make it with more then enough to be stealth and a pic you would probably not even be hurt.


Homey
Stealth Trooper weakness [message #57156] Mon, 08 December 2003 15:23 Go to previous messageGo to next message
flyingfox is currently offline  flyingfox
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Stealth Black Hand soldiers are overused. It pisses me off when I'm on GDI and every single building in the game has been killed by a SBH with a nuke. It is cheap and annoying. Take City Flying. When does Nod NOT use Stealth Tanks (and Stealth soldiers when the base defences have gone down)? Why not change?

It's like some people modified their Renegades to only be able to buy SBH in the characters section and Stealth Tanks in the vehicles section. Mad
Stealth Trooper weakness [message #57190] Tue, 09 December 2003 02:09 Go to previous messageGo to next message
gibberish
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Disclaimer: I usually play in smaller games 10 - 20 people so I can't speak for the larger games.

drkhaze

Stealth Black Hand soldiers are overused.
Agreed

However I kind of understand why.

I think the root cause is the way money is handled in Renegade.

There are basically three sources of money.
- Attacking buildings and to a lesser extent enemy tanks
- Money from harvesters
- Money from the refinery (the slow increase)

In the original CnC series you didn't get any money unless you protected your harvesters and harvesters were quite expensive, hence it was almost as important to protect your harvesters as it was to guard the base.

This had a big effect on the overall tactics because GDI was expected to have powerful units spread out in a large area around there base protecting the harvesters and nod was able to mount a variety of hit and run type tactics.

This doesn’t really work in Renegade because Nod can still mount an effective attack even if GDI destroys all their harvesters.

Repairing was also more difficult (other that a few specialized repair units) you had to be able to get your units back to base to have them repaired.

The net result of this is that units (tanks and men) are cheap.

If you are in a tank and you have an engineer with you (or to some extent if you are an engineer) you can sit on the field blasting away with little regard for your tanks safety.

Even if your tank gets destroyed if you are reasonably competent you will probably have enough cash for another one anyway.

As a result a lot of players (some may call them noobs) just get tanks.

Unfortunately in a world of tanks conventional infantry is pretty pathetic, as an example consider the case of a group of tanks with an APC, the APC is:
A) Fast – so it can quickly close and run over men.
B) Has a machine gun which can mow down a Mobius in no time flat.

Additionally I believe that the Nod tanks are weaker than the GDI tanks.

Which means that Nod usually choose the units which can slip past the GDI tanks
Eg: Stealth tanks and SBH’s.

I do accept the argument that a well balanced team with a variety of men and armor are probably the most effective fighting force, unfortunately except in a clan game you are very unlikely to be able to organize your team into said effective fighting force.


Ideas
---

About a year ago I had a “Discussion” with AircraftKiller about the strength of light tanks.

Basically when renegade first came out the gun on light tanks did about 50% more damage than it does now, but WW reduced the damage.

ACK’s view was this was appropriate because the light tank are more maneuverable hence could outmaneuver a medium tank and win a one on one battle.

However I don’t think this holds true when there is more than one tank on each side because it is difficult to avoid the cross fire from more than one tank.

ACK also stated that the original strength unbalanced the game because the light tank only costs 600; I concede this point however my solution would be to increase the cost to say 700.

I believe that if these changes were made more people would use light tanks and as a result the dynamics of the game would change significantly.


However I don’t expect WW to do this, so on a more practical note:

You could always try playing on a server with building repair turned off, this forces the more experienced players to defend the middle ground because if tanks get anywhere near the base the game is over very quickly.
Stealth Trooper weakness [message #57487] Thu, 11 December 2003 21:46 Go to previous messageGo to next message
azngqboy is currently offline  azngqboy
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i remvber wehn light tanks wher that dam good, but u also have to remebr this

only light tanks are small enoguh to open doors
i notice the can shoot the MCT of the tib refine / AGT / and a few other buildings, which more them well makes up for any in damage! also about taking off repair, then u got ppl like me who would be vary cheap in games like this. i do not admit this often, but im the type of player who tends to run into a base on a sucide misson to plant as much C4 as i can to damage buildings to gain $$ fast early in the game or catch up to other players, of course you would also have to look into tunnel nukes, but yes i do like the idea!

back to stealth (typob4 edit)troopers, i did this
after my HON get blown to peices, and i see 2 other stealth troopers, me and them when into the enimey base (walls flyin) and put 3 time C4 on the WF ... it was so funny, but only a SBH could do it .. right, with all those MRLS being an ass!, also we got lucky not to be seen and no mines cause of the mass MRLS'ers


jsut msn me to know me Razz
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Stealth Trooper weakness [message #86395] Sun, 09 May 2004 21:35 Go to previous messageGo to next message
OOU-Master(SnipAh) is currently offline  OOU-Master(SnipAh)
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haha, the best thing is sneaking up on snipers back n puttin a c4 on them Laughing
Stealth Trooper weakness [message #86412] Sun, 09 May 2004 23:43 Go to previous messageGo to next message
Deathgod is currently offline  Deathgod
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SBH laser rifle does as much as a pistol with a headshot but it also burns after hit. It also does very good damage to vehicles and buildings. More info can be found at our site.

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Stealth Trooper weakness [message #86443] Mon, 10 May 2004 08:29 Go to previous messageGo to next message
nastym4n is currently offline  nastym4n
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gibberish


However I don?t expect WW to do this, so on a more practical note:



dont worry, everytime I build a map I look at this.

Im about 30 so im not throwing in "wouldnt it be great to have a STEALTH MAMMY!!", but instead looking at ways to drag fun out of the game:

reduce PWing and camping and get some ACTION going.

You can certainly see this in evidence in my map Outpost - the map with the GDI stealth unit. Put that one in your pipe and smoke it! Very Happy

I have 3 new maps scheduled for release and you can expect to see:

strengthened and point-reduced Transport Copters.
GDI stealth unit (infantry, only 1).
possible limitations to unit availability.


Stealth Trooper weakness [message #86486] Mon, 10 May 2004 12:21 Go to previous messageGo to previous message
NukeIt15 is currently offline  NukeIt15
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Posted: Thu Dec 11, 2003

Posted: Sun May 09, 2004

Anyone else see a little problem?


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