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Tunnels, hlep me! [message #57420] Thu, 11 December 2003 14:36 Go to previous messageGo to previous message
General Havoc is currently offline  General Havoc
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Registered: February 2003
Location: Birmingham, England, Unit...
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Yeah, boolean is an easy way to do it. You can basically model your tunnels as a 3D block then extrude it (Similar to UnrealEditor/Hammer brushes).

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