Creating Walls on maps [message #5363] |
Tue, 11 March 2003 09:34 |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
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General (1 Star) |
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I don't know if anyone else finds it hard to crete walls for their map but i found a simple way to do it, it may not be the best but it's simple to do. First i made a bos 200x200x20 then i used the line tools in gmax to draw an outline for the edge of may map then i changed the line to have a height as to cover the height of my box i made (20+). Then i clicked display the mesh and i foud that i could use boolean to cut on this shape and create some walls. Here is how it looked http://www.n00bstories.com/image.view.php?id=1615733661 (Don't worry about the dodgy texturing) If anyone is intrested then i will explain it properly.
_General Havoc
Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
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Re: Creating Walls on maps [message #5372] |
Tue, 11 March 2003 09:50 |
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Halo38
Messages: 955 Registered: February 2003 Location: UK
Karma: 0
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Colonel |
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General Havoc | I don't know if anyone else finds it hard to crete walls for their map but i found a simple way to do it, it may not be the best but it's simple to do. First i made a bos 200x200x20 then i used the line tools in gmax to draw an outline for the edge of may map then i changed the line to have a height as to cover the height of my box i made (20+). Then i clicked display the mesh and i foud that i could use boolean to cut on this shape and create some walls. Here is how it looked http://www.n00bstories.com/image.view.php?id=1615733661 (Don't worry about the dodgy texturing) If anyone is intrested then i will explain it properly.
_General Havoc
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hmm simple but quite effecive, poly count? seems quite detailed (does it make it more detailed poly wise than nessesary?)
Online Portfolio - www.chettle1.com
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Creator of : C&C_Arid, C&C_Ancients, C&C_Bio, C&C_Duel Arena
Mod Wars Veteran
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Creating Walls on maps [message #5376] |
Tue, 11 March 2003 09:58 |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
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General (1 Star) |
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It's around 1000 including everything you see bit i think i could get it down to 900 easily removing all of the backfaces of the box that i cut it out of. I'm not very skilled in Gmax and i found this an easier way to add wals to a map. You can change the poly detail, i made the thing quite curved so it did add a few polygons.
Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
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Creating Walls on maps [message #5517] |
Tue, 11 March 2003 14:02 |
MoDMaNiA
Messages: 24 Registered: March 2003
Karma: 0
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Recruit |
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Yes, I am interested please explain in detail!
Umm.. yeah, I kinda make a few maps.. work on a few mods or whatever.. yeah that kinda thing.
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Creating Walls on maps [message #5707] |
Wed, 12 March 2003 01:12 |
Ingrownlip
Messages: 59 Registered: February 2003
Karma: 0
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Recruit |
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There is a great modifier in gmax called "Displace". You should check into that. It uses the similar technique that heightfield does. And maybe that will help you guys who struggle making walls.
aliases: Beach Head, or Iny
Wildfiregames.com
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Creating Walls on maps [message #5821] |
Wed, 12 March 2003 09:32 |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
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General (1 Star) |
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I will but i really have to get this helipad tutorial out because people are asking and i said i would get it finished.
_General Havoc
Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
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walls [message #5944] |
Wed, 12 March 2003 15:31 |
Sinsimilla
Messages: 2 Registered: March 2003
Karma: 0
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Recruit |
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I think your wall looks great... I"m anxiously awaiting the tutorial myself!
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Creating Walls on maps [message #5951] |
Wed, 12 March 2003 15:49 |
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Aircraftkiller
Messages: 8213 Registered: February 2003
Karma: 1
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General (5 Stars) |
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A more advanced method I use is mesh-smoothing and polygonal deformation by vertex realignment and displacement.
That's how most of my maps are made, and I usually make the base terrain in about five minutes because of how easy it is for me (After working with the same technique so long) to do it.
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