Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Wondering if....
Wondering if.... [message #55925] Wed, 26 November 2003 03:41 Go to next message
--oo00o00oo-- is currently offline  --oo00o00oo--
Messages: 180
Registered: June 2003
Karma: 0
Recruit

1) I am wondering if you are able to render out images in Gmax/Renx? If so, how?
2) Is there a way to export from Gmax/Renx and import back into 3dsMax? If so, how?
Wondering if.... [message #55929] Wed, 26 November 2003 07:24 Go to previous messageGo to next message
ohmybad is currently offline  ohmybad
Messages: 506
Registered: March 2003
Location: Fort Myers Florida
Karma: 0
Colonel
1) No there is no way to render in gmax/renx.

2) I beleave you export it as a w3d in renx the get the w3d importer for 3dsmax and import it. But im not sure about it.


http://www.n00bstories.com/image.view.php?id=1157983911
Re: Wondering if.... [message #55930] Wed, 26 November 2003 07:27 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
Messages: 2510
Registered: February 2003
Location: Behind You!
Karma: 0
General (2 Stars)

--oo00o00oo--

1) I am wondering if you are able to render out images in Gmax/Renx? If so, how?
2) Is there a way to export from Gmax/Renx and import back into 3dsMax? If so, how?


1) You can put the Perspective viewport into full than put Gmax into "expert" mode and take a screenshot of the model and put that into photoshop and cut it out so it's 800x600.

You can export to W3DView and take a screenshot of it in there.

You can find a seperate program (Usually shareware.) to render it.

2) Yes. You can install the w3d importer in 3dsmax (good luck on getting it to work...), and export to w3d and import into 3dsmax. You can get the Quake 3 Arena Tempest game pack for Gmax and export in .md3, import into another program and export in .3ds and import that into 3dsmax. (I'm sure theres some other methods...)


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
Wondering if.... [message #55932] Wed, 26 November 2003 09:04 Go to previous messageGo to next message
--oo00o00oo-- is currently offline  --oo00o00oo--
Messages: 180
Registered: June 2003
Karma: 0
Recruit

where could i find the .w3d importer for 3dsMax?
Wondering if.... [message #55938] Wed, 26 November 2003 11:33 Go to previous messageGo to next message
Adavanze is currently offline  Adavanze
Messages: 96
Registered: September 2003
Location: England
Karma: 0
Recruit

I use tempest, make the model in normal gmax, then export with tempest plugin as md3, then use my 3ds md3 plugin. Importing as w3d makes it come out slightly.. weird at times.
Wondering if.... [message #57175] Mon, 08 December 2003 19:43 Go to previous messageGo to next message
--oo00o00oo-- is currently offline  --oo00o00oo--
Messages: 180
Registered: June 2003
Karma: 0
Recruit

where can i find all the tempest files i would need?
Wondering if.... [message #57202] Tue, 09 December 2003 06:57 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
Messages: 2510
Registered: February 2003
Location: Behind You!
Karma: 0
General (2 Stars)

On the Gmax download page on the Discreet website.

.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
Wondering if.... [message #57208] Tue, 09 December 2003 08:31 Go to previous messageGo to next message
Deafwasp is currently offline  Deafwasp
Messages: 555
Registered: February 2003
Karma: 0
Colonel
i think you can import gmaxfiles into max cant you? I am not at home so i cant say for sure. but i know you can export from max and import that into gmax..
Wondering if.... [message #57229] Tue, 09 December 2003 12:50 Go to previous messageGo to next message
Adavanze is currently offline  Adavanze
Messages: 96
Registered: September 2003
Location: England
Karma: 0
Recruit

There is no way to open a gmax file in 3ds max, as gmax version 1.2 doesnt work with 3ds exporter.

http://sc0rian.cjb.net/drkflow/adavanze.jpg
Wondering if.... [message #57232] Tue, 09 December 2003 13:17 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
Messages: 2510
Registered: February 2003
Location: Behind You!
Karma: 0
General (2 Stars)

Yes you can export a model to open in 3dsmax. You have to get 1 or 2 seperate programs to export and convert into a file format the 3dsmax can import. You just can't exprot directly from gmax to 3dsmax.

.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
Wondering if.... [message #57270] Wed, 10 December 2003 00:26 Go to previous messageGo to next message
--oo00o00oo-- is currently offline  --oo00o00oo--
Messages: 180
Registered: June 2003
Karma: 0
Recruit

ty sirP. i got it and i can onw export as the quake files. do you by any chance know how to import them into max? where do i find the plugins for 3dsMax?
Wondering if.... [message #57284] Wed, 10 December 2003 06:39 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
Messages: 2510
Registered: February 2003
Location: Behind You!
Karma: 0
General (2 Stars)

http://www.google.com

Search for .md3 file importers/converters/etc. to .3ds (or plugins for 3dsmax)


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
Wondering if.... [message #57611] Fri, 12 December 2003 19:04 Go to previous messageGo to next message
Skier222 is currently offline  Skier222
Messages: 336
Registered: March 2003
Location: Honeoye Falls, NY
Karma: 0
Recruit

Quote:

You just can't exprot directly from gmax to 3dsmax.

actually u can. with the W3D Importer, u just export out of gmax into a .w3d then in 3dsmax use the importer to import the .w3d file. i used do that all the time.

i think i got mine here:
http://gendev.origin-network.net/pafiledb.php?action=file&id=12
or
http://gendev.origin-network.net/pafiledb.php?action=file&id=11


Modern Warfare site: http://modernwarfare.tk
Wondering if.... [message #57639] Sat, 13 December 2003 00:22 Go to previous messageGo to next message
--oo00o00oo-- is currently offline  --oo00o00oo--
Messages: 180
Registered: June 2003
Karma: 0
Recruit

everytime i install the file amongst the 3dsMax directory, i get an error when i try to import.

W3D-Importer.ini not found!
Make sure it is in ..\gmax\gamepacks\Westwood\RenX\RenX-WME\plugins

now i go and check that path to ad the file. i dont even have a folder called RenX-WME, i have a file but not a folder with a subfolder called plugins. i even tried making these 2 folders and adding the ini inside of them, no luck there.

if you hae any idea why im getting this, please help me out.
Wondering if.... [message #57804] Sun, 14 December 2003 08:17 Go to previous messageGo to next message
Skier222 is currently offline  Skier222
Messages: 336
Registered: March 2003
Location: Honeoye Falls, NY
Karma: 0
Recruit

i think it has to be in the 3dsmax folder not the gmax folder

Modern Warfare site: http://modernwarfare.tk
Wondering if.... [message #57853] Sun, 14 December 2003 15:21 Go to previous messageGo to next message
Infinint is currently offline  Infinint
Messages: 926
Registered: June 2003
Location: USA
Karma: 0
Colonel

Ok... Why isent there just a Gmax -> 3DS MAX importer.
That would make it alot more easyer.


Wondering if.... [message #57863] Sun, 14 December 2003 17:48 Go to previous messageGo to next message
General Havoc is currently offline  General Havoc
Messages: 1564
Registered: February 2003
Location: Birmingham, England, Unit...
Karma: 0
General (1 Star)
Currently all the ways invove jiggery poker to get them between programs. You'd thik Discreet would allow for gmax files to be imported into 3DSudion - probably some reason behind it though.

Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer

Computer Science Bsc
Aston University in Birmingham, UK
Wondering if.... [message #57870] Sun, 14 December 2003 18:07 Go to previous message
Infinint is currently offline  Infinint
Messages: 926
Registered: June 2003
Location: USA
Karma: 0
Colonel

I wonder how hard it would be to make a plug in like that, for some one who knows how of course. It would be really nice to fix up some of thoughs old models in Gmax in 3DS MAX.

Previous Topic: RenX Crashed when I try to display a texture
Next Topic: Renegade Alert Weapons Update: M16A1
Goto Forum:
  


Current Time: Tue Nov 19 22:03:55 MST 2024

Total time taken to generate the page: 0.00946 seconds