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My attempt at a map... [message #55857] Mon, 24 November 2003 20:38 Go to next message
TheMouse is currently offline  TheMouse
Messages: 461
Registered: March 2003
Location: My Desk
Karma: 0
Commander
Ok, so I'm attempting to make a map. the setting is a couple of tropical islands (It is a DM. Not a DM islands ripoff though... it would be much different if it turns out.). I might start over with new terrain and make them a bit bigger with a bridge connecting them.

So, how is it? good? bad? a good attempt? or, as ack may put it, does it "look like ass?" keep in mind I've only been working on this for about a day.

Pics:
http://www.n00bstories.com/image.fetch.php?id=1302898196

http://www.n00bstories.com/image.fetch.php?id=1256432731

http://www.n00bstories.com/image.fetch.php?id=1255365946



hmm, now that I look at it, it looks kinda like a smily face...


http://www.n00bstories.com/stats/renegade_stats.php?player=rand124&team=gdi3
My attempt at a map... [message #55882] Tue, 25 November 2003 12:29 Go to previous messageGo to next message
kawolsky is currently offline  kawolsky
Messages: 1012
Registered: February 2003
Location: England
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General (1 Star)
its ok i suppose.....could do with making it a bit bigger.......and yea it does look like a smily face Smile
C&C_Smiley_Face Wink


http://www.n00bstories.com/image.fetch.php?id=1014344989
http://www.renevo.com/wol_stats/?nick=aimbots0&img=2
"It's a question of mind over matter, I don't mind and you don't fu*king matter"
My attempt at a map... [message #55939] Wed, 26 November 2003 11:35 Go to previous messageGo to next message
Adavanze is currently offline  Adavanze
Messages: 96
Registered: September 2003
Location: England
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Recruit

the edges are a lil bit rough in it.
My attempt at a map... [message #55942] Wed, 26 November 2003 12:16 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
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General (1 Star)
You might want to use mesh smooth, or tessalate

-->
My attempt at a map... [message #55944] Wed, 26 November 2003 12:21 Go to previous messageGo to next message
gendres is currently offline  gendres
Messages: 553
Registered: March 2003
Location: Monterrey, Mexico
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Colonel

Yeah, do what he said. People don't usually like triangular islands

viva Mexico cabrones
~g
My attempt at a map... [message #55946] Wed, 26 November 2003 12:40 Go to previous message
IRON FART
Messages: 1989
Registered: September 2003
Location: LOS ANGELES
Karma: 0
General (1 Star)
Ya get some smoothing in there, and add more to it (the whole terrain is 96 polygons!!). It looks VERY small!

And also add some vertex paint to that the water-sand area isn't a crisp line, and so there is some variation in the hills/sand.


http://www.baclan.org/albums/album05/dasmodell.jpg
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