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My attempt at a map... [message #55942] |
Wed, 26 November 2003 12:16 |
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Cpo64
Messages: 1246 Registered: February 2003 Location: Powell River, B.C. Canada
Karma: 0
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General (1 Star) |
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You might want to use mesh smooth, or tessalate
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My attempt at a map... [message #55946] |
Wed, 26 November 2003 12:40 |
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IRON FART
Messages: 1989 Registered: September 2003 Location: LOS ANGELES
Karma: 0
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General (1 Star) |
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Ya get some smoothing in there, and add more to it (the whole terrain is 96 polygons!!). It looks VERY small!
And also add some vertex paint to that the water-sand area isn't a crisp line, and so there is some variation in the hills/sand.
Quote: |
Quote from IRC
<[Digital]> get man_fucking_a_car.mpg
<[Digital]> ah fuck wrong window
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