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C&C_DesertTunnels Released [message #54818] Tue, 11 November 2003 18:43 Go to next message
Lynqoid is currently offline  Lynqoid
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I create skins and maps for http://www.td-rp.co.uk clan Smile and here is the latest my i am making and going to release Smile

http://www.td-rp.co.uk/files/C&C_DesertTunnels.zip

http://lynqoid.tripod.com/dt1
http://lynqoid.tripod.com/dt2
http://lynqoid.tripod.com/dt3
http://lynqoid.tripod.com/dt4
http://lynqoid.tripod.com/dt5


if the images dont work, they will do soon Smile


Confused? im not sure? oh ok then?

http://lynqoid.tripod.com/Strawberry

[Updated on: Wed, 19 November 2003 05:00]

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C&C_DesertTunnels Released [message #54848] Wed, 12 November 2003 08:41 Go to previous messageGo to next message
gendres is currently offline  gendres
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Colonel

there are lots of places where many polygons are being wasted. E.g. In the last picture, the cylinder thing...

viva Mexico cabrones
~g
C&C_DesertTunnels Released [message #54849] Wed, 12 November 2003 09:04 Go to previous messageGo to next message
--oo00o00oo-- is currently offline  --oo00o00oo--
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i think u should reduce the amount of times u repeat that texture over the terrain.
:) [message #54857] Wed, 12 November 2003 10:45 Go to previous messageGo to next message
Lynqoid is currently offline  Lynqoid
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thanx for the tips Very Happy, im on to it Smile

Confused? im not sure? oh ok then?

http://lynqoid.tripod.com/Strawberry
C&C_DesertTunnels Released [message #54858] Wed, 12 November 2003 10:46 Go to previous messageGo to next message
TheMouse is currently offline  TheMouse
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The bridge needs work. Other than that, cool map.

http://www.n00bstories.com/stats/renegade_stats.php?player=rand124&team=gdi3
C&C_DesertTunnels Released [message #54895] Wed, 12 November 2003 16:41 Go to previous messageGo to next message
gendres is currently offline  gendres
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Colonel

also, Alpha Blending is always your friend

viva Mexico cabrones
~g
:( [message #54901] Wed, 12 November 2003 17:54 Go to previous messageGo to next message
Lynqoid is currently offline  Lynqoid
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alpha blending never works for me :S, it just does a green piece of desert Sad or blue depending on what colour i choose in vertex paint Sad

Confused? im not sure? oh ok then?

http://lynqoid.tripod.com/Strawberry
C&C_DesertTunnels Released [message #54923] Thu, 13 November 2003 08:05 Go to previous messageGo to next message
gendres is currently offline  gendres
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Colonel

Well that's the problem, you need to use black. The Alpha Blended textures will appear blended only in W3D viewer or in the game, but not in gmax.

viva Mexico cabrones
~g
!!!!1 [message #54925] Thu, 13 November 2003 09:00 Go to previous messageGo to next message
Lynqoid is currently offline  Lynqoid
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thats why then he he, thanx gendres Smile

Confused? im not sure? oh ok then?

http://lynqoid.tripod.com/Strawberry
C&C_DesertTunnels Released [message #54990] Fri, 14 November 2003 09:58 Go to previous messageGo to next message
pulverizer is currently offline  pulverizer
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looks nice, but it looks like the building interiors are a bit...ehh.. messed up or something. because you can see some interior parts outside.

! [message #55001] Fri, 14 November 2003 11:58 Go to previous messageGo to next message
Lynqoid is currently offline  Lynqoid
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i dunno whats going on with that, it looks like that in level edit from far away but it looks fine in renegade :S

thanx for pointing out though slayer Smile


Confused? im not sure? oh ok then?

http://lynqoid.tripod.com/Strawberry
C&C_DesertTunnels Released [message #55374] Tue, 18 November 2003 16:00 Go to previous messageGo to next message
Triggerhappy is currently offline  Triggerhappy
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Question How do you get a map to work with the renegade editor, i am trying to make maps for a mod that i want to make called "when civvilians attack" and i can't load the terrain when i export it with W3d, could you tell me what im doing wrong.

JK
! [message #55387] Tue, 18 November 2003 16:54 Go to previous messageGo to next message
Lynqoid is currently offline  Lynqoid
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the problem i used to get (which slayer helped me with)
was the characters in the name of ur w3d might be to long for example i had

C&C_TDRP-Tunnels.w3d which was to long, so if ur map is named when civilians attack call it something like WCA.w3d

if it isnt ur problem then checkout http://www.renhelp.co.uk tutorial on map making Smile


Confused? im not sure? oh ok then?

http://lynqoid.tripod.com/Strawberry
C&C_DesertTunnels Released [message #55393] Tue, 18 November 2003 17:48 Go to previous messageGo to next message
Triggerhappy is currently offline  Triggerhappy
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thanks ill try that

JK
C&C_DesertTunnels Released [message #55630] Fri, 21 November 2003 14:24 Go to previous messageGo to next message
spreegem is currently offline  spreegem
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General (1 Star)

Could I put it on my site?

! [message #55639] Fri, 21 November 2003 15:02 Go to previous messageGo to next message
Lynqoid is currently offline  Lynqoid
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sure you can Smile, what is ur site so i can check it out Smile

Confused? im not sure? oh ok then?

http://lynqoid.tripod.com/Strawberry
C&C_DesertTunnels Released [message #55671] Fri, 21 November 2003 18:37 Go to previous message
spreegem is currently offline  spreegem
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General (1 Star)

http://egames.servegame.com/ that is my site, I don't have to much on it right now, but I am trying to get more.

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