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A lot of things to .mix.. [message #54233] Fri, 07 November 2003 10:48 Go to next message
xpontius is currently offline  xpontius
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The TS map Im working on no matter how careful i try not to press mod, it still crashes in renegade. When i tried to export it under a different name-(first it was "C&C_TS_Stronghold.mix" that crashed) Then i tried "C&C_TS_Strongholdx.mix" just to see what would happen. I got the blue void that time for some reason. Does anyone know about this, if there is a certain way or something when exporting. Nothing like this happened when i did Pacific. I had restarted the LE procress a few days ago with it, put in all the BASIC stuff, spawners, beacons,waypaths etc. Then I temped a silo roof for both GDI and NOD. I did only one gdi silo top the first time and exported it and it worked. Then when i put all 4 silo tops on it exported it and it crashed and would keep crashing. Im confuzzed Confused

-Crategod
A lot of things to .mix.. [message #54236] Fri, 07 November 2003 11:00 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
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You must have the same name for your level as for you mix... so if the name of your level is C&C_blahblah.lvl, they you must export it as C&C_blahblah.mix

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A lot of things to .mix.. [message #54244] Fri, 07 November 2003 12:59 Go to previous messageGo to next message
xpontius is currently offline  xpontius
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It was but it was still screwed in ren after i tested the first time temping for silos. Are you only alloted one export for this kind of stuff or somthing?

-Crategod
A lot of things to .mix.. [message #54245] Fri, 07 November 2003 13:25 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
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did you delete the files in your mod folder? Razz that can make it crash sometimes
A lot of things to .mix.. [message #54246] Fri, 07 November 2003 13:39 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
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Do you have more then one lvl file in the mix?

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A lot of things to .mix.. [message #54274] Fri, 07 November 2003 15:40 Go to previous messageGo to next message
General Havoc is currently offline  General Havoc
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Don't follow the "dodgy" tutorial on Renhelp about making MIX format maps. It tells you to delete the presets folder, which you should no do, you must delete the contents of the presets folder except temps20.ddb.

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A lot of things to .mix.. [message #54618] Mon, 10 November 2003 08:50 Go to previous messageGo to next message
xpontius is currently offline  xpontius
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Quote:

Don't follow the "dodgy" tutorial on Renhelp


Thx for telling me Smile I did it over weekend and it seems to have stopped my map from crashing although now nothing that is temped shows up when i update. Am I supposed to leave the characters and always folders in as well?


-Crategod
A lot of things to .mix.. [message #54691] Mon, 10 November 2003 16:51 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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General Havoc

Don't follow the "dodgy" tutorial on Renhelp about making MIX format maps. It tells you to delete the presets folder, which you should no do, you must delete the contents of the presets folder except temps20.ddb.


Umm, no...

Delete the folders mentioned, then undo the delete when you've exported the level.

Rather simple, huh? I've done this all the time for the past year.
A lot of things to .mix.. [message #54764] Tue, 11 November 2003 09:07 Go to previous messageGo to next message
General Havoc is currently offline  General Havoc
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Aircraftkiller

General Havoc

Don't follow the "dodgy" tutorial on Renhelp about making MIX format maps. It tells you to delete the presets folder, which you should no do, you must delete the contents of the presets folder except temps20.ddb.


Umm, no...

Delete the folders mentioned, then undo the delete when you've exported the level.

Rather simple, huh? I've done this all the time for the past year.


Um no. If you do that you will have exported a level to MIX format without any custom presets in. If you delete the temps20.ddb where the hell are you going to get your temps from eh?


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"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
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A lot of things to .mix.. [message #54808] Tue, 11 November 2003 15:45 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Quoth the Dante, "uhmm..."

The temporary preset database comes from the Levels folder. It is called whatever your level is named...

For example, C&C_BasinTS.ddb.

There is no temps20.ddb located in any *.mix file unless you forced it to be exported with it. Go check out any of my levels with custom changes - all of them have *levelname*.ddb inside.
A lot of things to .mix.. [message #54809] Tue, 11 November 2003 16:07 Go to previous messageGo to next message
General Havoc is currently offline  General Havoc
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Yes but I was assuming that the level had not been saved yet. If you have saved it once then it is fine. I delete all the files except the.lvl file before exporting so the save rebuilds any changes to the db and then export.

I was working with 20+ backups of the level when I did it as the scripts can wreck the map if you do them wrong so I got into the habbit of deleting all the LVLs and re-saving the maps, which pulls the temps from the temps20.ddb into your level db.

But yes - you are correct in that it does work if you have saved before the export.


Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer

Computer Science Bsc
Aston University in Birmingham, UK
A lot of things to .mix.. [message #54929] Thu, 13 November 2003 10:03 Go to previous messageGo to next message
xpontius is currently offline  xpontius
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Ok I did several different combinations of exporting, but so far crashing only.

Open LE

Go to LE folder and then mod folder then delete presets, always, characters(also tried just leaving temps in again)

Load TS_Stronghold, made sure everything was the same name

Save

Export as "C&C_TS_Stronghold.mix"

Close LE

Go to recycling and restore all deleted material for LE

Ive done this several times in different arrangements
Quote:

Delete the folders mentioned, then undo the delete when you've exported the level.

Rather simple, huh? I've done this all the time for the past year.

What folders did you specify?

If it appears I did something in the wrong way plz correct me.
Its just that in Pacific I didnt temp anything and worked fine and now its bugging me that this crashes Confused


-Crategod
A lot of things to .mix.. [message #55075] Fri, 14 November 2003 22:03 Go to previous message
xpontius is currently offline  xpontius
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? Confused

-Crategod
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