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3DS Max materials -> Gmax [message #54558] Sun, 09 November 2003 17:02 Go to previous message
IRON FART
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Registered: September 2003
Location: LOS ANGELES
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General (1 Star)
How can I make Materials and maps from 3ds Max work on gmax without gmax saying "unrecognized object?

And also how can I change:
.max -> .gmax
.max -> .w3d

And Will The spacewarps and lighting etc work in renegade? In the .w3d formats?
Adavanze said it would work fine when I asked at cncammo.com, but I'm getting doubts again.........


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