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btw: [message #53627] Sun, 02 November 2003 05:36 Go to previous messageGo to next message
laeubi is currently offline  laeubi
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Colonel

I have added a Tutorial to:

http://www.laeubi.de/tutorials
http://www.renhelp.co.uk

Have fun


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New turret I want to make [message #53649] Sun, 02 November 2003 13:17 Go to previous messageGo to next message
IRON FART
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lol
That is perfect.
I know the basics of doing what I want to do, but that'll bridge the gaps in my knowledge.
Thanks man.


http://www.baclan.org/albums/album05/dasmodell.jpg
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Quote from IRC
<[Digital]> get man_fucking_a_car.mpg
<[Digital]> ah fuck wrong window

Re: btw: [message #53652] Sun, 02 November 2003 14:17 Go to previous messageGo to next message
Dante
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Laeubi

I have added a Tutorial to:

http://www.laeubi.de/tutorials
http://www.renhelp.co.uk

Have fun



only problem i have with that tutorial is the importing of the items, setting ONLY projectile to the mesh, and use of the .00 when you don't have multiple LODS.


to skip around the point, all bone creation should be done in the TOP view port, create a couple of .5x.5x.5 boxes (3 will work), name them "turret", "barrel", and "muzzlea0" then you are all set to place them, and skip the hassle of importingbones from another model, when you can make them just as easy, then uncheck export geometry for those 3 items, and you are set.


New turret I want to make [message #53654] Sun, 02 November 2003 15:03 Go to previous messageGo to next message
laeubi is currently offline  laeubi
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Colonel

hm... I write to remove the .00 otherwhise it doesn't matter aslong as there are no orgin.00, orgin.01 etc. (Orgin is jsut used for LOD's)

The Importing from the Humvee was just to get a Muszzle flash.. and if importing the flash, importing other bones to, so there are the steps to link the BONES itself is already done. Very Happy


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New turret I want to make [message #53657] Sun, 02 November 2003 15:22 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
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Laeubi

Cpo64

Laeubi

For the animation thing...
Problem is, after the first shoot, it repeat the animation in a loop, even no way to stop that.


Unless it fires realy slow. If it fires slow enough, it won't matter right?

It will loop... even if the turret STOPS to fire. Razz


Okay then explane the Tailgun, it has an animation, and it stops when it stops fireing.


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New turret I want to make [message #53679] Mon, 03 November 2003 02:24 Go to previous messageGo to next message
laeubi is currently offline  laeubi
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Colonel

Tailgun has no fire animations... :rolleyes:

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New turret I want to make [message #53785] Mon, 03 November 2003 20:46 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
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Yes it does, the barrels spin...

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New turret I want to make [message #53801] Tue, 04 November 2003 01:35 Go to previous messageGo to next message
laeubi is currently offline  laeubi
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Colonel

Player weapons can have a fire aniamtion, Vehicles NOT!

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New turret I want to make [message #53837] Tue, 04 November 2003 11:26 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
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It is a vehicle/turret!!!

Vehicle Name: M06_Tailgun
Model Name: w_gdi_tlgn.w3d

The barrels rotate when fired, and stop when you stop fireing.

Look at Gateshead, it has several instances of this vehicle... The barrels spin, so there Razz


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New turret I want to make [message #53839] Tue, 04 November 2003 11:30 Go to previous messageGo to next message
laeubi is currently offline  laeubi
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doh... sorry then, crap we both thought about different things... hehe Very Happy
I'll check that, cant tell anything until cheked by myself Cool


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New turret I want to make [message #53841] Tue, 04 November 2003 11:33 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
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Razz I figured you didn't know which model I was talking about Razz thats why I didn't get tooooo pissed Razz

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New turret I want to make [message #53850] Tue, 04 November 2003 13:09 Go to previous messageGo to next message
laeubi is currently offline  laeubi
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Cpo64

Razz I figured you didn't know which model I was talking about Razz thats why I didn't get tooooo pissed Razz

Great Laughing Very Happy

I tested it in a Mod.. but barrels don't rotate Confused Confused

may it is one of the SP-Only Things?? Crying or Very Sad


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New turret I want to make [message #53852] Tue, 04 November 2003 13:21 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
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Realy? the rotate for me o_O I guess I will have a closer look, lol,

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New turret I want to make [message #53855] Tue, 04 November 2003 14:28 Go to previous message
laeubi is currently offline  laeubi
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I died 15 times... but no rotation Sad
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