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Standardized Renegade Alert War Factory [message #52987] |
Tue, 28 October 2003 00:04 |
Deactivated
Messages: 1503 Registered: February 2003
Karma: 0
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General (1 Star) |
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Yes... Aircraftkiller has the model by Eric Kearns.. too bad he's not going to share it with anybody else. If it was so, the Commando Mod project would be starting more smoothly because half of the needed assets would be already done. I'd better ask ACK.
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Standardized Renegade Alert War Factory [message #53146] |
Wed, 29 October 2003 05:37 |
Deactivated
Messages: 1503 Registered: February 2003
Karma: 0
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General (1 Star) |
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Renx | You have to play SS before you realize how fun it is. Once you're playing, you completely ignore the models. Though i'm not very fond the the flame tank model they have....
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Yes, the flame tank looks like it has been based from the flame tank sprite instead of FMVs and renders.
Aircraftkiller | I don't, gameplay is not the coverup for bad modeling\texturing. I like being able to enjoy what I look at, while I play the game.
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I was going to say the same and I do agree with that. And of course, good graphics are not the coverup for awful gameplay.
Let's take a look at one game called Breakneck(NICE2).
It had awesome graphics and it could run on even on a slow computer but the game was totally in chaos. No plot, neezing engine sounds, bad controls and it seemed like the develpers had no clue if the game should be a simulator or a pure arcade racing game.
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