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Collaboration Request [message #52796] Sun, 26 October 2003 16:56 Go to next message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
Karma: 0
General (1 Star)
Hello everyone,

I am making a costal map, and as I was "standing" on the beach, looking out over the water, I thought to my self "hey, ya know, a nice GDI Aircraft Carrier and maybe a destroyer or two would look perfect right there..."

So, now my request,

I am looking for a low poly, textured, GDI looking, Aircraft Carrier and Destroyer. Don't need bones or anything special, as they are just meant as a backdrop.

If you want to help with this, post here, or email me.



Another request for assistance…

Are you good at building interiors? If you are, and are willing to help with the development of a map, please contact me.




Now for my email starcitsura@hotmail.com


Of course, if you help me, you will get all credit for your work, and all that other fun stuff Wink


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[Updated on: Sun, 26 October 2003 18:16]

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Collaboration Request [message #52797] Sun, 26 October 2003 16:58 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
Karma: 0
General (1 Star)
http://members.shaw.ca/starcitsura/Update.jpg

This is the map thus far. Don't look as much like a golf course as it once did Razz


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Collaboration Request [message #52803] Sun, 26 October 2003 17:32 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
Those "mountains" look very unnatural and ghey.
Collaboration Request [message #52804] Sun, 26 October 2003 17:34 Go to previous messageGo to next message
Havoc 89 is currently offline  Havoc 89
Messages: 500
Registered: February 2003
Karma: 0
Colonel
What he said

http://img362.imageshack.us/img362/7112/renxbannercopywm9.jpg
Collaboration Request [message #52808] Sun, 26 October 2003 18:03 Go to previous messageGo to next message
Deafwasp is currently offline  Deafwasp
Messages: 555
Registered: February 2003
Karma: 0
Colonel
You know... Guy, you could just try to make it yourself. Or else all your asking is "Please make a map for me".
Re: Collaboration Request [message #52815] Sun, 26 October 2003 18:36 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
Messages: 2510
Registered: February 2003
Location: Behind You!
Karma: 0
General (2 Stars)

Cpo64

Hello everyone,

I am making a costal map, and as I was "standing" on the beach, looking out over the water, I thought to my self "hey, ya know, a nice GDI Aircraft Carrier and maybe a destroyer or two would look perfect right there..."

So, now my request,

I am looking for a low poly, textured, GDI looking, Aircraft Carrier and Destroyer. Don't need bones or anything special, as they are just meant as a backdrop.

If you want to help with this, post here, or email me.



Another request for assistance…

Are you good at building interiors? If you are, and are willing to help with the development of a map, please contact me.




Now for my email starcitsura@hotmail.com


Of course, if you help me, you will get all credit for your work, and all that other fun stuff Wink


Have you ever seen a real aircraft carrier? They're just a box with about a half dozen segments for the deck, and a few simple boxes for the tower, you should be completely able to create a low polygon aircraft carrier yourself.

Same thing for the interiors.


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
Collaboration Request [message #52817] Sun, 26 October 2003 18:42 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
Karma: 0
General (1 Star)
What cuz I want someone to make a stupid boat?

oh yeah, thats makeing the hole map... :rolleyes:

As for the comment from ack, I am sure your mountains in country meadow is the most realistic example of terrain aswell...

The ship is just a background peice to add to the environment...

As for the building interiors, I suck at buildings, and, admitting so, I went looking for help, so glad I found a community that supports its members...

Yeah, thats right, I finaly broke, I have tried to be above the petty bickering, but you have this, and me being a tard and getting my msn acount stolen have pushed me over the edge...

I would turn this into a flame war, but I am not going to try and do that, because I do want to work together with some people in the community...

I was not doing this because I can't, but because there are people out there who are better at some things then me, so why not use there help?


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Collaboration Request [message #52818] Sun, 26 October 2003 18:44 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
Karma: 0
General (1 Star)
I don't have the abilty to create textures for it...

The main idea is not for me to have the work done for me, but to create a small project to bring the community closer together, guess my hope was missplaced


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Collaboration Request [message #52820] Sun, 26 October 2003 18:55 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
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General (5 Stars)
Quote:

As for the comment from ack, I am sure your mountains in country meadow is the most realistic example of terrain aswell...


No, they aren't, but they look a lot better than the example you provided.
Collaboration Request [message #52821] Sun, 26 October 2003 18:58 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
Karma: 0
General (1 Star)
Well, how would you suggest makeing them more real? Haveing them shoot up 50 meters into the air perhaps? Sure, I will go do that... right now infact... give me a cupple of min...

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Collaboration Request [message #52823] Sun, 26 October 2003 19:20 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
Karma: 0
General (1 Star)
(Bahh, can't delete my own post :-/)

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[Updated on: Sun, 26 October 2003 21:19]

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Collaboration Request [message #52833] Sun, 26 October 2003 20:20 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
Karma: 0
General (5 Stars)
Aircraftkiller sighs and scratches Cpo64 off the "People with a clue" list...
Collaboration Request [message #52837] Sun, 26 October 2003 20:53 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
Karma: 0
General (1 Star)
Yeah, sorry, I have been, kind of angry, my hotmail account was stolen, by me doing something stupid. I have close friends who are all over the country, and MSNM is my only communication with them, so I was, yeah, angry. My identity was stolen, and there was nothing I could do but wait for an answer from the teck support at passport.

And people ridiculing me only made things worse, and I reacted badly. I apologize and hope any damage I have done to my reputation will not be a permanent scar.

As the title of this thread indicates, I was simply trying to collaborate with some people in the community, because it’s something that is good to be able to do right? After all, when you are making a mod, you have several people, using there best talents, to make something. I simply wanted to try it on a smaller scale.


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Collaboration Request [message #52838] Sun, 26 October 2003 20:53 Go to previous messageGo to next message
bigwig992 is currently offline  bigwig992
Messages: 555
Registered: February 2003
Location: Nashua, NH
Karma: 0
Colonel
The mountains look like you kinda just took a spline, extruded up, and scaled it down coming in (like most people do). Give them shape. Make the bottom half extend out more, make the top go in more, make the middle buldge out. Make them look random and natural. ACK is right, they do look unrealistic, just shape em up a bit. And calm down.

-The ONLY Renegade fan to pee off a school.
http://www.n00bstories.com/image.fetch.php?id=1055662786
http://www.n00bstories.com/stats/renegade_stats.php?player=bigwig992&team=gdi
Collaboration Request [message #52843] Sun, 26 October 2003 20:59 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
Karma: 0
General (1 Star)
Okay, I will put some more effort into the "mountains,"
but I was not showing off the map, I was looking for some people to work with...

I aplogise again for my actions, it was inaproprate, and dissrespectful...


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Collaboration Request [message #52845] Sun, 26 October 2003 21:00 Go to previous messageGo to next message
kopaka649 is currently offline  kopaka649
Messages: 476
Registered: March 2003
Location: Edmonton, Alberta, Canada
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Commander
i think it would be cool to have tunnels in the mountains, maybe leading to the top
Collaboration Request [message #52863] Sun, 26 October 2003 21:17 Go to previous message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
Karma: 0
General (1 Star)
That is already a plan I have in motion Smile

But tunnles are one of the last parts I will do, as if I change small portion of the terrain, I might have to adjust the tunnles to fit, and I don't want to do that Smile

Why do something twice right?


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