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Renguard on non dedicated servers [message #50542] |
Mon, 06 October 2003 08:23 |
XKMonkey
Messages: 48 Registered: February 2003
Karma: 0
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Recruit |
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I wasn't looking to run a "serious" server. I was hoping that there would be a chance of making clan games cheat free. I guess I'll have to come up with something myself then.
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Renguard on non dedicated servers [message #50667] |
Tue, 07 October 2003 14:31 |
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mac
Messages: 1018 Registered: February 2003
Karma: 0
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General (1 Star) Administrator/General |
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The FDS produces a serverlog, containing all playerjoins, chat and so on that can be read by third party programs.
A FDS can be administrated from any location too by using the "renrem" program.
BR, Renguard and all administration Programs read the logfiles, to find out who's on the server and use renrem to talk to the server (ie kick users, etc).
The Non-Dedicated Server has no logging at all and has no way to remote-administrate the server. Thus, creating RenGuard support for Non Dedicated Servers is simple Impossible!
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danpaul88: buggy bugs brenbot because buggy befriends brainlessness
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Renguard on non dedicated servers [message #50685] |
Tue, 07 October 2003 17:59 |
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Cpo64
Messages: 1246 Registered: February 2003 Location: Powell River, B.C. Canada
Karma: 0
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General (1 Star) |
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mac | The FDS produces a serverlog, containing all playerjoins, chat and so on that can be read by third party programs.
A FDS can be administrated from any location too by using the "renrem" program.
BR, Renguard and all administration Programs read the logfiles, to find out who's on the server and use renrem to talk to the server (ie kick users, etc).
The Non-Dedicated Server has no logging at all and has no way to remote-administrate the server. Thus, creating RenGuard support for Non Dedicated Servers is simple Impossible!
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I understand why RenGuard could only be run from the FDS, but a Non Dedicated server does have a log, They always fill up in my ren directery when I am testing maps... Had 120 of them at one point...
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Renguard on non dedicated servers [message #50704] |
Tue, 07 October 2003 23:09 |
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Crimson
Messages: 7429 Registered: February 2003 Location: Phoenix, AZ
Karma: 0
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General (5 Stars) ADMINISTRATOR |
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Maybe you're talking about the results.txt files... those can number up to 100. The day-to-day logs can only number up to 7, then the FDS automatically deletes the older ones.
I'm the bawss.
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Renguard on non dedicated servers [message #50705] |
Tue, 07 October 2003 23:26 |
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Cpo64
Messages: 1246 Registered: February 2003 Location: Powell River, B.C. Canada
Karma: 0
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General (1 Star) |
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well, I had more then 100, or maybe I am crazy :oops:
so what is the diffrence bettwen the files that he is refering to?
(Edit:N/M I understand now are these logs stored in memory? or where?)
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Renguard on non dedicated servers [message #51781] |
Fri, 17 October 2003 17:35 |
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Crimson
Messages: 7429 Registered: February 2003 Location: Phoenix, AZ
Karma: 0
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General (5 Stars) ADMINISTRATOR |
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No. It's not possible. The FDS is the ONLY software that creates a console log that RenGuard needs. If a solution presents that works on non-dedicated servers, we'll explore it.
I'm the bawss.
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Renguard on non dedicated servers [message #51863] |
Sat, 18 October 2003 11:25 |
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Cpo64
Messages: 1246 Registered: February 2003 Location: Powell River, B.C. Canada
Karma: 0
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General (1 Star) |
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If REOL (or something simmular) was broght back on line, and instead of the server running RenGuard, REOL did...
First of all, would that work? Running RenGuard from something like REOL would remove the need for hosts to run anything, and it would protect non dedicated servers.
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Renguard on non dedicated servers [message #53232] |
Wed, 29 October 2003 20:53 |
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IRON FART
Messages: 1989 Registered: September 2003 Location: LOS ANGELES
Karma: 0
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General (1 Star) |
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If you have 2 computers with acess to internet you could create a game on 1 comp and join it via the other, OR if you got a pretty hefty and beefy power machine, you can try a virtual machine, and run a linux server, and play on a windows machine, while only using 1 computer. (bad idea tho. will slow down alot. you will need a real hefty server/comp lol)
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Quote from IRC
<[Digital]> get man_fucking_a_car.mpg
<[Digital]> ah fuck wrong window
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