Renegade Public Forums
C&C: Renegade --> Dying since 2003â„¢, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Tib Silos
Tib Silos [message #51067] Sat, 11 October 2003 10:06 Go to next message
--oo00o00oo-- is currently offline  --oo00o00oo--
Messages: 180
Registered: June 2003
Karma: 0
Recruit

which biulding conrtol do i use and what setting do i change to what?
everytime i try it just either crashes or just doesnt plain work.


http://www.gdi-brd-clan.de/home/bilders/banner_reborn2.jpg
http://modding.renstation.net/uploads/post-4-1077917964.jpg
http://laeubi.laeubi-soft.de/banner/opfb_500.jpg
Tib Silos [message #51070] Sat, 11 October 2003 10:18 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
Karma: 0
General (1 Star)
You will probaly have to make your own building controler, but I am not completly sure.

-->
Tib Silos [message #51071] Sat, 11 October 2003 10:20 Go to previous messageGo to next message
Beanyhead is currently offline  Beanyhead
Messages: 549
Registered: February 2003
Location: Kentucky, USA
Karma: 0
Colonel

Neither. You'll probably make it a vehicle, and attache the trickle script.
Tib Silos [message #51073] Sat, 11 October 2003 10:31 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
Karma: 0
General (1 Star)
Hmm... well, I guess that could work... But I was figuren you would make a refinary controler, and yeah... set it up from there. Does that no work?

-->
Tib Silos [message #51075] Sat, 11 October 2003 10:49 Go to previous messageGo to next message
OrcaPilot26 is currently offline  OrcaPilot26
Messages: 394
Registered: February 2003
Karma: 0
Commander
copying the refinery controller works

http://nova.deadlyfear.com/uploads/files//sig_orca.jpg
"ALL HAIL THE CHRONOSPHERE AND ITS CHRONOSHIFTY GOODNESS" -Aircraftkiller
Tib Silos [message #51077] Sat, 11 October 2003 10:54 Go to previous messageGo to next message
--oo00o00oo-- is currently offline  --oo00o00oo--
Messages: 180
Registered: June 2003
Karma: 0
Recruit

i copied the ref control once and i crossed the map to check out the gdi base and i had 20 harvs outside of WF

http://www.gdi-brd-clan.de/home/bilders/banner_reborn2.jpg
http://modding.renstation.net/uploads/post-4-1077917964.jpg
http://laeubi.laeubi-soft.de/banner/opfb_500.jpg
Tib Silos [message #51078] Sat, 11 October 2003 11:01 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
Karma: 0
General (1 Star)
:crazy:

Hmm, intresting...


-->
Tib Silos [message #51083] Sat, 11 October 2003 11:41 Go to previous messageGo to next message
NeoSaber is currently offline  NeoSaber
Messages: 336
Registered: February 2003
Karma: 0
Recruit
To turn a refinery controller into a silo controller, set the Building Type to None and Harvester to None. If those aren't changed you get the problem where harvesters are constantly created.

NeoSaber

Renegade Map Maker at CnC Source
Animator/Compiler/Level Editor/Object Rigger/Programmer for Red Alert: A Path Beyond
Tib Silos [message #51147] Mon, 13 October 2003 07:28 Go to previous messageGo to next message
--oo00o00oo-- is currently offline  --oo00o00oo--
Messages: 180
Registered: June 2003
Karma: 0
Recruit

i turned refinery controller into a silo controler, set the 2 thing s to none. it worked, i didnt harv multiple harvs running out. in facti didnt get any harv to come out and my original ref didnt work anymore, buti got 4 credits per second. is there a tutorail on tib silos somewhere?

http://www.gdi-brd-clan.de/home/bilders/banner_reborn2.jpg
http://modding.renstation.net/uploads/post-4-1077917964.jpg
http://laeubi.laeubi-soft.de/banner/opfb_500.jpg
Tib Silos [message #51149] Mon, 13 October 2003 07:35 Go to previous messageGo to next message
--oo00o00oo-- is currently offline  --oo00o00oo--
Messages: 180
Registered: June 2003
Karma: 0
Recruit

Beanyhead

Neither. You'll probably make it a vehicle, and attache the trickle script.

where do i find this trickle script?


http://www.gdi-brd-clan.de/home/bilders/banner_reborn2.jpg
http://modding.renstation.net/uploads/post-4-1077917964.jpg
http://laeubi.laeubi-soft.de/banner/opfb_500.jpg
Tib Silos [message #51159] Mon, 13 October 2003 08:39 Go to previous messageGo to next message
xpontius is currently offline  xpontius
Messages: 259
Registered: April 2003
Location: Reno
Karma: 0
Recruit
What they mentioned about the modifying the ref controller is right. But did u temp the ref controller instead of mod it? If not then you maybe put the silo controller in the ref.

-Crategod
Tib Silos [message #51173] Mon, 13 October 2003 10:09 Go to previous messageGo to next message
--oo00o00oo-- is currently offline  --oo00o00oo--
Messages: 180
Registered: June 2003
Karma: 0
Recruit

hey ty. i got the control in and working. one thing, how do a make the moel of th oil derrick targetable, so it may be killed and so forth? and i named the mesh prefix the same as the models mesh prefix. mnoil and mgoil

http://www.gdi-brd-clan.de/home/bilders/banner_reborn2.jpg
http://modding.renstation.net/uploads/post-4-1077917964.jpg
http://laeubi.laeubi-soft.de/banner/opfb_500.jpg
Tib Silos [message #51178] Mon, 13 October 2003 10:35 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
Karma: 0
General (1 Star)
you have the proper nameing format?

-->
Tib Silos [message #51234] Mon, 13 October 2003 17:59 Go to previous messageGo to next message
--oo00o00oo-- is currently offline  --oo00o00oo--
Messages: 180
Registered: June 2003
Karma: 0
Recruit

i believe so. the objects in the GDI_refinery group are all named mgref_extior01 and so on. so i named all my objects mgoil_ext01 and mnoil_ext01 and so on.

http://www.gdi-brd-clan.de/home/bilders/banner_reborn2.jpg
http://modding.renstation.net/uploads/post-4-1077917964.jpg
http://laeubi.laeubi-soft.de/banner/opfb_500.jpg
Tib Silos [message #51240] Mon, 13 October 2003 19:26 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
Karma: 0
General (1 Star)
Here, strait out of the WS how to's...

Quote:

Exterior Meshes

Meshes that are part of the exterior of a building should be named like this:

<MeshPrefix> ^ <unique mesh name>

For example, an exterior mesh for the gdi weapon factory might be named “mgwep^011”. The ‘^’ symbol indicates that it is an exterior mesh.

Interior Meshes

Meshes that are part of the interior of a building should be named like this:

<MeshPrefix> # <unique mesh name>

The ‘#’ symbol is used to indicate that the mesh is part of the interior. Remember that all w3d mesh names must be less than 16 characters long.

When a bullet hits either an interior or exterior mesh of the building, damage will be applied to the logical building controller.



-->
Tib Silos [message #51257] Tue, 14 October 2003 02:40 Go to previous messageGo to next message
--oo00o00oo-- is currently offline  --oo00o00oo--
Messages: 180
Registered: June 2003
Karma: 0
Recruit

i can get the one extra credit to come in, but i cant figure out how to make th model of the oil derrick targetable. the meshes are named right and nontargetable is not checked. any thoughts anyone?

http://www.gdi-brd-clan.de/home/bilders/banner_reborn2.jpg
http://modding.renstation.net/uploads/post-4-1077917964.jpg
http://laeubi.laeubi-soft.de/banner/opfb_500.jpg
Tib Silos [message #51274] Tue, 14 October 2003 08:15 Go to previous messageGo to next message
General Havoc is currently offline  General Havoc
Messages: 1564
Registered: February 2003
Location: Birmingham, England, Unit...
Karma: 0
General (1 Star)
You need to edit the seettings of the building controller you used to read "MNOIL" instead of "NMREF" or whatever you used. If you are making a MIX format map then you MUST temp the preset before you use it. The building controller shoul intersect the oil derrick so it goes about half way into the building.

Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer

Computer Science Bsc
Aston University in Birmingham, UK
Tib Silos [message #51427] Wed, 15 October 2003 05:29 Go to previous message
--oo00o00oo-- is currently offline  --oo00o00oo--
Messages: 180
Registered: June 2003
Karma: 0
Recruit

still didnt work. i just figure out what im doing wrong!

http://www.gdi-brd-clan.de/home/bilders/banner_reborn2.jpg
http://modding.renstation.net/uploads/post-4-1077917964.jpg
http://laeubi.laeubi-soft.de/banner/opfb_500.jpg
Previous Topic: Scriping help
Next Topic: beacon pedestals
Goto Forum:
  


Current Time: Wed Dec 25 02:24:48 MST 2024

Total time taken to generate the page: 0.01025 seconds