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Water Fall Effect Problem [message #50740] Wed, 08 October 2003 08:26 Go to next message
Sanada78 is currently offline  Sanada78
Messages: 435
Registered: April 2003
Karma: 0
Commander

I have created a Water Fall to go into my map. I have made it by making the texture Alpha-Blend and changed some of the verticles to black and enabled "Valpla" in the W3D settings to get a more realistic effect. I exported it W3D, and viewed it in W3D viewer. I looked and worked completely fine.

In W3D viewer.

http://www.n00bstories.com/image.fetch.php?id=1120048473

I then viewed it in Renegade editor. I noticed on the water fall I had made this clear line going through it as the texture rolled over the mesh. The clear line moves along at the same speed as the texture. This was continious and this is how it would look the game so I need to fix. I tried different lighting as I thought that was the problem at first. It'll go away if i don't use any vertex colour to get the more real effect, but i don't know any other way I could do it without getting this problem.

In Level Edit.

http://www.n00bstories.com/image.fetch.php?id=1404002275
Water Fall Effect Problem [message #50747] Wed, 08 October 2003 09:45 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
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General (5 Stars)
The texture has an alpha channel that is enabled when you turn on the alpha blend option.

The texture that W3D Viewer is seeing is a different version than what actually exists in Renegade. Modify the Renegade texture and remove its alpha channel, or modify your UV mapping to use the alpha channel as the blending area you desire.
Water Fall Effect Problem [message #50797] Wed, 08 October 2003 15:12 Go to previous messageGo to next message
Sanada78 is currently offline  Sanada78
Messages: 435
Registered: April 2003
Karma: 0
Commander

Thanks.
Water Fall Effect Problem [message #50864] Thu, 09 October 2003 08:08 Go to previous message
Deafwasp is currently offline  Deafwasp
Messages: 555
Registered: February 2003
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Colonel
There yah go, proof that he is helpfull.
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