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I need a uvw unwrap texture [message #49903] |
Tue, 30 September 2003 05:41 |
Ugauga01
Messages: 173 Registered: June 2003 Location: Germany
Karma: 0
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Recruit |
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Empire Earth. I think it is a very shitty game.
Das Leben ist ein scheiß Rollenspiel. -Hat aber eine geile Grafik.
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The life is a bad RPG. -But it has a great Graphik
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I need a uvw unwrap texture [message #49983] |
Tue, 30 September 2003 14:52 |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
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General (1 Star) |
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UVW Unwrap confuses me.
Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
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I need a uvw unwrap texture [message #50014] |
Tue, 30 September 2003 17:13 |
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SomeRhino
Messages: 260 Registered: February 2003
Karma: 0
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Recruit |
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Texture creating and mapping takes about 5 times longer than modelling, it requires more work. I suggest you give it a shot. Here are some tips:
*Map your textures in gMax, not RenX. This will let you avoid the frustrating, buggy interface of RenX. After you map the texture, collapse the stack on the mesh, remove the materials, open it up in RenX, and apply the materials again.
*Take your time. Like I said, it takes at least 5x longer than modelling.
*Make the initial texture clean, then afterwards, add scratches, holes, bends, marks, rust, dirt, etc.
*Don't use simple mapping on anything, be sure to account for every polygon.
Dri Reign
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I need a uvw unwrap texture [message #50096] |
Wed, 01 October 2003 09:13 |
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Cpo64
Messages: 1246 Registered: February 2003 Location: Powell River, B.C. Canada
Karma: 0
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General (1 Star) |
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On the topic of UVW Unwrap, is there any problems with useing it on terrain?
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I need a uvw unwrap texture [message #50097] |
Wed, 01 October 2003 09:14 |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
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General (1 Star) |
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I'll stick to Level Edit - Modeling isn't my area although I can use Gmax.
Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
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EE ownz [message #50150] |
Wed, 01 October 2003 15:03 |
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Stryker
Messages: 6 Registered: May 2003 Location: Maine, USA
Karma: 0
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Recruit |
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Hey I have Empire Earth and its expansion, and it ownz, anyway, i like the model INF, but its incomplete from the EE picture, plus, enjoy the copyright wars.
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AMMO CLAN MEMBER
AMMO GLOBAL MODERATOR
http://planetcnc.com/ammo/
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Skinner: Creator of the "SmartGun" for the Auto Rifle: Creator of the M1A1 AMBT for the GDI Med Tank.
Skinner: Creator of the M-113 skin for the APC
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