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How to edit w3d files (Replace model players) [message #493740] Sun, 03 August 2025 18:43 Go to next message
Misty is currently offline  Misty
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Hi. Since the game is old, there are almost no guides on this topic on the internet. I need help with how to open and modify models in W3D format.
The problem is that when I try to open a model from Renegade in W3D using GMax/3D Max Importer plugins, it doesn't display the soldier, skeleton, or any other content.
In my case, I want to replace the default character models, such as replacing the default Deadeye to Logan and all the other characters. The problem is that I don't know where the game is linking player models from text files, or if it's even hardcoded.
Re: How to edit w3d files (Replace model players) [message #493741 is a reply to message #493740] Sun, 03 August 2025 19:31 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Misty wrote on Sun, 03 August 2025 19:43
Hi. Since the game is old, there are almost no guides on this topic on the internet. I need help with how to open and modify models in W3D format.
The problem is that when I try to open a model from Renegade in W3D using GMax/3D Max Importer plugins, it doesn't display the soldier, skeleton, or any other content.
In my case, I want to replace the default character models, such as replacing the default Deadeye to Logan and all the other characters. The problem is that I don't know where the game is linking player models from text files, or if it's even hardcoded.
The w3d importer in gmax is a bit buggy and dated, there is a 2023 version for Max that you can find on w3dhub.com that'll do a much better job of importing correctly.


[Updated on: Sun, 03 August 2025 19:36]

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Re: How to edit w3d files (Replace model players) [message #493742 is a reply to message #493741] Sun, 03 August 2025 21:13 Go to previous message
Misty is currently offline  Misty
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Okay, then what's a simple method how to replace the standart player model?
When I replace the w3d standard gdi model file with another nod to (i.e., rename it), the third-person player becomes invisible.
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