How to edit w3d files (Replace model players) [message #493740] |
Sun, 03 August 2025 18:43  |
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Misty
Messages: 2 Registered: August 2025 Location: Japan
Karma: 0
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Recruit |
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Hi. Since the game is old, there are almost no guides on this topic on the internet. I need help with how to open and modify models in W3D format.
The problem is that when I try to open a model from Renegade in W3D using GMax/3D Max Importer plugins, it doesn't display the soldier, skeleton, or any other content.
In my case, I want to replace the default character models, such as replacing the default Deadeye to Logan and all the other characters. The problem is that I don't know where the game is linking player models from text files, or if it's even hardcoded.
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Re: How to edit w3d files (Replace model players) [message #493741 is a reply to message #493740] |
Sun, 03 August 2025 19:31   |
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Jerad2142
Messages: 3822 Registered: July 2006 Location: USA
Karma: 6
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General (3 Stars) |
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Misty wrote on Sun, 03 August 2025 19:43Hi. Since the game is old, there are almost no guides on this topic on the internet. I need help with how to open and modify models in W3D format.
The problem is that when I try to open a model from Renegade in W3D using GMax/3D Max Importer plugins, it doesn't display the soldier, skeleton, or any other content.
In my case, I want to replace the default character models, such as replacing the default Deadeye to Logan and all the other characters. The problem is that I don't know where the game is linking player models from text files, or if it's even hardcoded.
The w3d importer in gmax is a bit buggy and dated, there is a 2023 version for Max that you can find on w3dhub.com that'll do a much better job of importing correctly.
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[Updated on: Sun, 03 August 2025 19:36] Report message to a moderator
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