Custom per-map loadscreen support added to scripts [message #490484] |
Thu, 12 February 2015 04:07 |
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I have just added a feature to scripts (4.2, 4.3 and 5.0) that lets you have a custom per-map loadscreen. Players using versions without the feature will simply get the standard C&C mode loadscreen (so its safe to use even if you cant be sure all players will have 4.2). To use it, create a file named xxx_map.ini where xxx is the name of your map. So for canyon, it would be C&C_Canyon_map.ini and so on. Inside this ini file put a [CustomBackdrop] section and underneath put the same stuff you would put in a loadscreen/backdrop entry in campaign.ini (read campaign.ini for details of how that works if you aren't sure how it works)
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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Re: Custom per-map loadscreen support added to scripts [message #490487 is a reply to message #490484] |
Thu, 12 February 2015 14:50 |
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Well this allows customizability of things not previously possible and it allows them on a per-map basis and it makes doing it very easy.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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