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Re: Work is being resumed on scripts for Renegade [message #488748 is a reply to message #488346] Tue, 22 July 2014 06:32 Go to previous messageGo to previous message
jonwil is currently offline  jonwil
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Registered: February 2003
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More changes:
Fixes for AGT script
First go at building revival logic from WhiteDragon.
You can call building->On_Revived() if you have a BuildingGameObj (or one of its sub-types) and the building will revive. Or you can use the new console commands revivebuildingbytype revivebuildingbypreset and revivebuildingbyname (details of what the commands do will be posted by WD in due course I suspect)

Work continues towards some sort of release to testers at some as yet unknown time in the future (i.e. "once we have fixed all the things we consider we need to fix)


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies

[Updated on: Tue, 22 July 2014 06:32]

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