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Re: Now collecting scripts 4.1 bugs [message #488303 is a reply to message #488297] Thu, 03 July 2014 07:04 Go to previous messageGo to previous message
dblaney1 is currently offline  dblaney1
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jonwil wrote on Thu, 03 July 2014 01:41


If weather stuff was to be added, the following engine calls would be added: (and yes they would call WeatherMgrClass::Get_* and BackgroundMgrClass::Get_* internally)
void Get_Clouds(float &cloudcover, float &gloominess);
void Get_Lightning(float &intensity, float &startdistance, float &enddistance, float &heading, float &distribution);
void Get_Wind(float &heading, float &speed, float &variability);
int Get_Precipitation(float &density); //returns 0 for rain, 1 for snow, 2 for ash or 3 for none, probably with some #defines to make it easier





This sounds like exactly what I was looking for. Hope this gets implemented. Shouldn't be too difficult since essentially everyone of these is a standard public get method for private variables that already have set functions.

[Updated on: Thu, 03 July 2014 07:06]

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