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Re: Fog Error? [message #485957 is a reply to message #485938] |
Mon, 10 February 2014 22:22 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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saberhawk
Messages: 1068 Registered: January 2006 Location: ::1
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General (1 Star) |
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Mauler wrote on Mon, 10 February 2014 11:38 | I'm not sure but I think this is an issue...
The fog no longer moves with the player.. I will let the video demonstrate the problem..
http://www.youtube.com/watch?v=VgEjDALvfGg
Any ideas?
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In 4.1 (and below), fog is handled by saying "Hey Direct3D9, fog goes from X to Y distance and is this color". There is no control for a "fog location", it's *always* based off distance to the viewer.
However, I do remember adding in a "floor" to the skybox. You may be seeing that instead if the terrain is becoming transparent. It's always the fog color.
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