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Re: Notes on lighting/vertex solve features in scripts 4.x [message #485956 is a reply to message #485908] Mon, 10 February 2014 22:17 Go to previous messageGo to previous message
saberhawk
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Registered: January 2006
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Mauler wrote on Mon, 10 February 2014 00:27

Video of the error
http://www.youtube.com/watch?v=HrKnhmNVlXE

And model source HLOD



The only thing I can think of that may cause that is if "Compute Vertex Solve" somehow applied to that mesh and it switched LOD levels. I don't think LE applies this to lower LOD levels and if that's what's happening I can't fix it.
 
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