|
|
|
Re: C&C Platforms WIP [message #483143 is a reply to message #482934] |
Sun, 18 August 2013 12:02 |
|
Titan1x77
Messages: 1086 Registered: February 2003
Karma: 0
|
General (1 Star) |
|
|
Ive never imported into max, but AFAIK... You will have to set all collisions and apply all the textures from the renegade material editor.
you should quickly select all and mark the collisions and export to w3d and run thru in LE to see what kind of scale adjustments are needed.
I'm assuming you have the w3d tools for max8 already installed, if not, that'll be what you do first.
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
|
|
|
|
|
Re: C&C Platforms WIP [message #483216 is a reply to message #482934] |
Sat, 24 August 2013 06:15 |
UnitXc
Messages: 116 Registered: March 2009
Karma: 0
|
Recruit |
|
|
thank you.
------------------------------------
guys i need help getting this map ready for ingame, 3Dmax8 crashes at the drop of a hat, nor can i press any button in the file dropdown menu (besides import export) without the program crashing immediately.
based on importing meshes from max to Maya and back the scale for my map was perfect so the scale is correct, but i really need help doing all the max related things.
would anyone be willing to help me get through this?
|
|
|