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Re: Projectile Emitter [message #483121 is a reply to message #483112] Wed, 14 August 2013 09:31 Go to previous messageGo to previous message
danpaul88 is currently offline  danpaul88
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Registered: June 2004
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General (5 Stars)
You don't need to import an emitter into RenX / 3DS Max to use it on a projectile...

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