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Re: Server Crashdump [message #473074 is a reply to message #470855] Sun, 12 August 2012 08:19 Go to previous messageGo to previous message
StealthEye is currently offline  StealthEye
Messages: 2518
Registered: May 2006
Location: The Netherlands
Karma:
General (2 Stars)

Fixed. You can use one of the following workarounds:

1. Stop sending data to the gamelog TCP port (it's supposed to execute this data as console commands, but it seems that this is unreliable atm). Or
2. Replace the SSGMGameLog::Think in your scripts.dll with the code in the spoiler tag and recompile it.

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