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Re: !para [message #471232 is a reply to message #471168] Wed, 11 July 2012 11:10 Go to previous messageGo to previous message
iRANian is currently offline  iRANian
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Registered: April 2011
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if (obj->As_PhysicalGameObj() && (Get_Vehicle_Mode(obj) == VEHICLE_TYPE_FLYING)) {

the As_PhysicalGameObj() call is redundant.


Long time and well respected Renegade community member, programmer, modder and tester.

Scripts 4.0 private beta tester since May 2011.

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