| [SSGM 4.0 Plugin] Crates [message #470827] | 
			Fri, 06 July 2012 09:22   | 
		 
		
			
				
				
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						Xpert
						 Messages: 1588 Registered: December 2005  Location: New York City
						
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					General (1 Star)  | 
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		Yes there is a crates plugin already in SSGM but it lacks certain crates that many have seen in servers before. Some include the Kamikaze, God, Money Multiplier, Blown Fuse, Big Boom and more. I also edited the timer for the crate to spawn 1 minute after it's last pickup. In time, I plan on adding additional settings and also changing the PPAGE stuff to color messages so iRan can be happy    
 
NOTE: I took out the gay Uber Wire Crate and replaced the Tiberium Death crate with a Tiberium Shield crate. There's too much death crap as it is. 
 
| Quote: |  
  
### Created by Xpert from Atomix 
### irc.ax-games.net 
### www.ax-games.net 
 
 
### CREDITS 
Thanks to Black-Cell's original concept and idea for a lot of the crates. 
 
 
### DESCRIPTION ### 
This plugin will allow you to replace those yellow boxes ingame with special 
crates. I added sounds to certain crate events so it won't be so plain and 
also extended information for the _CRATE SSGM header. 
 
 
### CHANGELOG ### 
 
V1 - Release 
 
 
 
### Installation ### 
 
Place this in the ssgm.ini plugins list of course. Below is what should be in your 
SSGM.ini for the crate settings. 
 
[Crates] 
 
;   -------------------------------------------------------------------------------- ------------------------------------------ 
; ------------------------------------------- Crate Related Settings ------------------------------------------------------- 
;   -------------------------------------------------------------------------------- ------------------------------------------ 
; NOTE: crates.dll plugin required 
 
; EnableCrates= 
; 
;  Decides if there will be ANY crates, both old and new, on the map. 
 
EnableCrates=1 
 
 
; EnableNewCrates=  
; 
;  Decides if there will be new crates, if this is set to 0 and EnableAllCrates is set to 1, normal/old crates will spawn. 
;  New Crates turn those little yellow boxes into a lottery-based system that can help turn the tide of any game,  
;  and can lead to some pretty fun times. 
;  Crate log messages will use the "_CRATE" header. 
 
EnableNewCrates=1 
 
 
; AllowVehCrates= 
; 
;  If set to 1, vehicles will be allowed to pick up crates. If new crates are disabled, this will always be set to 1. 
 
AllowVehCrates=0 
 
 
; Crate percent configuration. 
; 
;  Controls crate percentages for all maps. 
;  If you want to disable a specific crate, set it to 0 or leave it blank. Make sure the total sum is 100, or SSGM  
;  will use its defaults. 
 
 
Weapon=9 
Money=9 
Points=9 
Vehicle=7 
MoneyMultiply=4 
BlownFuse=4 
BigBoom=4 
Death=2 
Tiberium=2 
Ammo=5 
Armor=5 
Health=5 
Character=7 
ButterFingers=3 
Kamikaze=2 
Spy=3 
God=1 
Stealth=3 
Refill=7 
Beacon=4 
Thief=2 
AmmoRegen=2 
HumanSilo=1 
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Creator of NetGuard, an IRC network regulator. 
Developer of the CloudyServ 0.982-X project. 
Developer of the CloudyServ Ren-X bot. 
 
Part time streamer - https://twitch.tv/gg_wonder
		[Updated on: Sun, 08 July 2012 23:37] Report message to a moderator  
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