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Scripts 4.0 beta 5 progress update [message #465779] Sun, 08 April 2012 21:37 Go to next message
jonwil is currently offline  jonwil
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Here is a list of all the relevant changes we have made since the release of scripts 4.0 beta 4: (including the changes in the various hot-fixes we have released as well as changes not yet released)
Fixes that should hopefully solve all the FPS drops/freezes/lock ups/memory leaks/etc
Fix typo in crate plugin
Fixes to the crate plugin reading of the crate positions
Fixes to the crate plugin vehicle delivery
Prefix BIATCH anticheat messages with [BIATCH]
Fix for missing "Unit Ready" sound
Fix Set_Map engine call
Fixes so the code wont crash if you specify a custom server-side objects.ddb in tt.cfg and that file does not exist (it will instead load the default file)
Fix a crash that occurs on maps with a building controller with a building type of "refinery" but which isn't actually a refinery building controller (this mostly affects various Renegade single player mission maps being used for multiplayer purposes)
Fix the overhead map view for Renegade single player missions
Fix issue when using Set_Map or mlistc and there is a global server-side objects.ddb file set in tt.cfg
Make it so that the nickname is displayed for the player if they are inside a vehicle and in first person mode (it would previously have been displayed if they were in third person mode but not first person mode)
Various audio changes related to detecting the audio crashes we have been trying to track down.
Fix Delete_Console_Function engine call


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: Scripts 4.0 beta 5 progress update [message #465781 is a reply to message #465779] Sun, 08 April 2012 22:31 Go to previous messageGo to next message
Ani is currently offline  Ani
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Sounds very promising indeed. Hopefully the fixes will indeed fix what needed to be fixed and not introduce anymore issues. Thumbs Up
Re: Scripts 4.0 beta 5 progress update [message #465789 is a reply to message #465779] Mon, 09 April 2012 06:33 Go to previous messageGo to next message
shaitan is currently offline  shaitan
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Fix the lag 4.0 creates, it's the warpy type. If you do not know what I mean ask Iran, he knows, he abuses it. Tell Me

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Re: Scripts 4.0 beta 5 progress update [message #465808 is a reply to message #465779] Mon, 09 April 2012 12:25 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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jonwil wrote on Sun, 08 April 2012 22:37


Make it so that the nickname is displayed for the player if they are inside a vehicle and in first person mode (it would previously have been displayed if they were in third person mode but not first person mode)


I like to turn my name off when I'm in certain vehicles with other players, as I don't really need to know that I'm in a vehicle, thus it makes the other names easier to spot.

However it doesn't really matter I guess, everything else looks good.


Re: Scripts 4.0 beta 5 progress update [message #465810 is a reply to message #465808] Mon, 09 April 2012 12:34 Go to previous messageGo to next message
robbyke is currently offline  robbyke
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[quote title=Jerad2142 wrote on Mon, 09 April 2012 21:25]jonwil wrote on Sun, 08 April 2012 22:37

Make it so that the nickname is displayed for the player if they are inside a vehicle and in first person mode (it would previously have been displayed if they were in third person mode but not first person mode)
so you can no longer make a apc rush seem like a empty apc?
kinda lame since enemy team shouldnt now how many ppl are in there


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[Updated on: Sat, 20 January 2024 13:48] by Moderator

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Re: Scripts 4.0 beta 5 progress update [message #465812 is a reply to message #465810] Mon, 09 April 2012 12:37 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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[quote title=robbyke wrote on Mon, 09 April 2012 13:34]
Jerad Gray wrote on Mon, 09 April 2012 21:25

jonwil wrote on Sun, 08 April 2012 22:37


Make it so that the nickname is displayed for the player if they are inside a vehicle and in first person mode (it would previously have been displayed if they were in third person mode but not first person mode)



so you can no longer make a apc rush seem like a empty apc?
kinda lame since enemy team shouldnt now how many ppl are in there


Didn't know this issue affected other players, always thought it was just for you. In that case it could potentially be a big gameplay change.


Re: Scripts 4.0 beta 5 progress update [message #465816 is a reply to message #465789] Mon, 09 April 2012 14:02 Go to previous messageGo to next message
Gohax is currently offline  Gohax
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shaitan wrote on Mon, 09 April 2012 06:33

Fix the lag 4.0 creates, it's the warpy type. If you do not know what I mean ask Iran, he knows, he abuses it. Tell Me


First I have ever heard of any lag being caused from 4.0. I don't get whenever people say that they can't use 4.0 because of the lag...

If they were complaining about FPS drops/freezes, then I'd understand. Just glad that's getting fixed.


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Re: Scripts 4.0 beta 5 progress update [message #465820 is a reply to message #465816] Mon, 09 April 2012 14:53 Go to previous messageGo to next message
reckneya is currently offline  reckneya
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The lag issue is valid. There seems to be a delay of what I see on my screen and what is going on actually, and the game gets corrected every few seconds where I warp to where I actually should've been.

I can recreate it easily. All I have to do is press jump continuously for a few seconds and randomly tap left and right, and then stop it all. Worst I've seen it looked like I was moving as a marble circling a drain, if you know what I mean.

Further more if I walk a straight line all is fine but if I make a few turns and then decide to go around an object, no way. Takes me for ever. People that take me on in a dance 1 v 1 with some kind of weapon? They sometimes shoot back to where they should be on my screen, or I shoot back to where I should be - all this every so many seconds. I can't get a good shot in a 1 v 1 since the latest patch.

Try getting out of your vehicle and then run around it to get into a building or something, no way. I have to move around it as if my tank has a contagious decease. If I don't I will cling to it like it's a magnet and I'm a steel canon ball.

The lag and ice skating is something that I really hope you guys can fix. Honestly, I wish that part of Renegade, the net code, was left untouched. It seems to be good for some, bad for others. But if you feel you really can improve game play by messing around with it, do it. I just hope the TT crew can get it working for everyone. Don't get me wrong, I am grateful for all your hard work, it's just shitty that I support your product to everyone even announce it in my server, and meanwhile consider to revert back to none-TT because since a patch I crash constantly and a prior patch makes it impossible to walk around objects without appearing to be completely wasted on boose.


Brandan wrote on Tue, 10 April 2012 07:13

Also what happened to you can change your ISP I doubt you even know what a VPN is or even a remote idea of how the Internet even works.
If I disregard the deficit of cohesion between his statements, and the lack of proper spelling and use of symbols I think I know what he was trying to say, and I lol'd. No hard feelings though Brandan Wink

[Updated on: Mon, 09 April 2012 14:56]

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Re: Scripts 4.0 beta 5 progress update [message #465822 is a reply to message #465779] Mon, 09 April 2012 15:08 Go to previous messageGo to next message
Ani is currently offline  Ani
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Regarding lag (not fps or anything like that) - I noticed a somewhat decent jump in overall warpyness going on from beta3 to beta4.
Re: Scripts 4.0 beta 5 progress update [message #465825 is a reply to message #465779] Mon, 09 April 2012 15:49 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
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There is still an issue with TT being unable to recover from a badly set SBBO. Before TT, Renegade did not really listen to the SBBO value much (which caused lag as well), so that's why people may get more lag with TT than before. After setting the SBBO in the console (press F8, and type "sbbo 2000000" for a 2 Mbit connection), most issues I heard about are gone. reckneya, did you try to set the SBBO value? I have no reports of the amounts of lag you are describing with correct SBBO settings.

There is an open issue with lag when jumping, but I need the test team to come up with better values for that. I think the current settings may be too tight (it "pulls" too hard) and work best for low latency connections, but less good for connections with somewhat more latency.

The player name tag change does not affect other players. Other players' names are always visible anyway.


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Re: Scripts 4.0 beta 5 progress update [message #465833 is a reply to message #465779] Mon, 09 April 2012 16:59 Go to previous messageGo to next message
Ani is currently offline  Ani
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I have a 20Mbit connection.. Is there even a point to go above the suggested 2Mbit value?
Re: Scripts 4.0 beta 5 progress update [message #465835 is a reply to message #465820] Mon, 09 April 2012 17:02 Go to previous messageGo to next message
YesNoMayb is currently offline  YesNoMayb
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reckneya wrote on Mon, 09 April 2012 14:53


The lag issue is valid. There seems to be a delay of what I see on my screen and what is going on actually, and the game gets corrected every few seconds where I warp to where I actually should've been.



I had a very similar thing happen to me yesterday. The only thing different is that I can't recreate it. It might be a problem with Beta 4 or my connection.

[Updated on: Mon, 09 April 2012 17:05]

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Re: Scripts 4.0 beta 5 progress update [message #465838 is a reply to message #465835] Mon, 09 April 2012 17:55 Go to previous messageGo to next message
halo2pac is currently offline  halo2pac
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Are the Issues with SNDA and SNDP fixed that cause it to not play audio sometimes or distorted?

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Re: Scripts 4.0 beta 5 progress update [message #465854 is a reply to message #465825] Mon, 09 April 2012 23:22 Go to previous messageGo to next message
reckneya is currently offline  reckneya
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@ StealthEye

I have tried it, but I don't recall it being very successful. Possibly I didn't set it high enough? I'll test it tonight.


Brandan wrote on Tue, 10 April 2012 07:13

Also what happened to you can change your ISP I doubt you even know what a VPN is or even a remote idea of how the Internet even works.
If I disregard the deficit of cohesion between his statements, and the lack of proper spelling and use of symbols I think I know what he was trying to say, and I lol'd. No hard feelings though Brandan Wink
Re: Scripts 4.0 beta 5 progress update [message #465860 is a reply to message #465833] Tue, 10 April 2012 02:55 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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Animoskity wrote on Tue, 10 April 2012 01:59

I have a 20Mbit connection.. Is there even a point to go above the suggested 2Mbit value?

It certainly wouldn't harm setting it higher *IF* and only if your connection can handle it.
reckneya wrote on Tue, 10 April 2012 08:22

@ StealthEye

I have tried it, but I don't recall it being very successful. Possibly I didn't set it high enough? I'll test it tonight.

Could be, but you should NOT set it higher than say 80% of your connection. I'm saying 80%, as there are likely other processes using the internet as well. Exactly your connection speed should be ok as well, presuming it's more than sufficient (like 2mbit/s).

I'm guessing your issue is simple lag. If you're playing on Jelly or NS you're bound to have lag if you're European. Usually a ping of 100ms is good for any connection with the US. However Renegade netcode (yes the original) can easily make it 200 or more. Badly configured servers or settings can increase the unplayability this creates.

TT doesn't change all that much on the netcode, but more on the way it prioritizes packets and throttles the connection.


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Re: Scripts 4.0 beta 5 progress update [message #465895 is a reply to message #465779] Tue, 10 April 2012 12:48 Go to previous messageGo to next message
reckneya is currently offline  reckneya
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I think I got it figured out! Reaver is going to laugh his ass off when he reads this, so let's go. I did a thorough test.

First I needed to know if my connection to the server was ok, so I trace routed the IP in dos prompt.
The highest value was 164, which is decent enough for good game play. The connection is good.

Second step I made 2 installs of renegade. Fresh new installs.
On one I installed the latest TT (special version from StealthEye that doesn't boots my system).
On the second I installed CP2.

I tested how my game play on CP2 was on that server. Still laggy but less. I could walk around corners but when I jumped around like a toad on a hot plate I would ice skate still. I could get into vehicles pretty well though, not had to hug it for a while before ACTION key would let me in. I tried the same with TT and it was like I described in my first post. Bad bad game play.

Then I disabled all my programs that I don't need (MSN, FireFix, etc) and tested both versions again. I could not distinguish a notable difference.

Then I checked what other programs I have running. Turns out my firewall has a game mode. I enabled that, tried both things again, still the same.

Then I thought, what the hell, disable the firewall all together, went ingame trying both installs, and TT worked better than the CP2 one! Apparently Comodo firewall keeps a close eye on TT renegade. I could get into a vehicle instantly, picked up my powerups the second I touched them and no more every so often ice skating. I hope this can fix it for others as well.

So it's not TT (indirectly yes, but not directly). Sorry guys, I was wrong in my assumptions.

EDIT: I forgot to mention. I checked my internet speed via an internet speed detector site, and it came back roughly 6 Mbit (even though I pay for 10Mbit..). Each game I set my bandwidth to 4000000 but eventually found out that 2000000 is the best setting.


Brandan wrote on Tue, 10 April 2012 07:13

Also what happened to you can change your ISP I doubt you even know what a VPN is or even a remote idea of how the Internet even works.
If I disregard the deficit of cohesion between his statements, and the lack of proper spelling and use of symbols I think I know what he was trying to say, and I lol'd. No hard feelings though Brandan Wink

[Updated on: Tue, 10 April 2012 13:10]

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Re: Scripts 4.0 beta 5 progress update [message #465898 is a reply to message #465779] Tue, 10 April 2012 13:26 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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That's weird, I don't have any issues with Comodo Firewall :/

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Re: Scripts 4.0 beta 5 progress update [message #465899 is a reply to message #465898] Tue, 10 April 2012 13:31 Go to previous messageGo to next message
reckneya is currently offline  reckneya
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Probably configured differently I suppose. From what I can see in the tray I have this:

Firewall Security Level = Safe Mode
Defense + Security Level = Safe Mode
Configuration = Internet Security

I also recall enabling some privacy protection setting but I cannot find it now quickly browsing the program.


Brandan wrote on Tue, 10 April 2012 07:13

Also what happened to you can change your ISP I doubt you even know what a VPN is or even a remote idea of how the Internet even works.
If I disregard the deficit of cohesion between his statements, and the lack of proper spelling and use of symbols I think I know what he was trying to say, and I lol'd. No hard feelings though Brandan Wink
Re: Scripts 4.0 beta 5 progress update [message #465900 is a reply to message #465779] Tue, 10 April 2012 13:34 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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Yeah my modes are completely different (clean PC/training mode) so it makes sense.

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Re: Scripts 4.0 beta 5 progress update [message #465911 is a reply to message #465779] Tue, 10 April 2012 16:48 Go to previous messageGo to next message
Ethenal is currently offline  Ethenal
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I remember the one time I touched that firewall I got all kinds of weird issues with my internet and very quickly dropped it. I'm always behind a router, and hardware firewalls are usually better anyways.

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Re: Scripts 4.0 beta 5 progress update [message #465922 is a reply to message #465911] Wed, 11 April 2012 03:00 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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Ethenal wrote on Wed, 11 April 2012 01:48

I remember the one time I touched that firewall I got all kinds of weird issues with my internet and very quickly dropped it. I'm always behind a router, and hardware firewalls are usually better anyways.

Router (NAT) is not a firewall.


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Re: Scripts 4.0 beta 5 progress update [message #465929 is a reply to message #465779] Wed, 11 April 2012 07:26 Go to previous messageGo to next message
T0RN is currently offline  T0RN
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Any progress on the missing log messages?
Re: Scripts 4.0 beta 5 progress update [message #465953 is a reply to message #465779] Wed, 11 April 2012 18:22 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
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The game throttles back too high SBBO values over time, so setting it too high is usually automatically "fixed" after a while. Setting it too low is not. Like EWD said, it's best to set it slightly below the value a speedtest will give you. As long as it's a few Mbit, I doubt you'll really notice the difference; latency becomes most important then, which a different SBBO does hardly affect.

It's good to hear that you found the cause to the lag, reckneya. Smile

I don't know the status on the missing log messages.


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Re: Scripts 4.0 beta 5 progress update [message #468261 is a reply to message #465779] Fri, 01 June 2012 09:46 Go to previous messageGo to next message
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How do you change the SBBO values. I am tired of the lag I get while playing. I'll pretty much try anything at this point.
Re: Scripts 4.0 beta 5 progress update [message #468263 is a reply to message #465779] Fri, 01 June 2012 11:04 Go to previous messageGo to previous message
NACHO-ARG is currently offline  NACHO-ARG
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i had tryed with diferent sbbo values multiple time but no luck, also jining a TT server wile runing 3.44 will be even more lagy, hope it get fixed soon.
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