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Re: A Level Editor Bug. [message #465324 is a reply to message #465320] Mon, 02 April 2012 09:38 Go to previous messageGo to previous message
roszek is currently offline  roszek
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Jerad Gray wrote on Mon, 02 April 2012 09:09

It's just not exporting the .w3d files. Add your character's w3d file to an object's dependencies and then export, it'll work fine.

Level editor is only smart enough to export the .w3d in the .mix if it has been placed on the level, or is listed on a placed object's dependencies.

When you do the ".mix" thing its just exporting it as it would a package, this forces it to export all the files whether it uses them or not.


your right, i looked in the mix with XCC and the w3d was not there.

I'm not sure what you mean by: "Add your character's w3d file to an object's dependencies". Can you explain further?
 
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