Re: A Level Editor Bug. [message #465320 is a reply to message #465304] |
Mon, 02 April 2012 09:09 |
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Jerad2142
Messages: 3811 Registered: July 2006 Location: USA
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General (3 Stars) |
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It's just not exporting the .w3d files. Add your character's w3d file to an object's dependencies and then export, it'll work fine.
Level editor is only smart enough to export the .w3d in the .mix if it has been placed on the level, or is listed on a placed object's dependencies.
When you do the ".mix" thing its just exporting it as it would a package, this forces it to export all the files whether it uses them or not.
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[Updated on: Mon, 02 April 2012 09:12] Report message to a moderator
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