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Re: Set_Map errors? [message #464421 is a reply to message #464388] Wed, 14 March 2012 15:46 Go to previous messageGo to previous message
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If I use mlistc (i.e mlistc 1 C&C_Islands) the server will set the map to the correct position and begin to load that map when it has reached that position, however, it will also crash after gameover (more precisely, after the map begins to load and before LoadLevelHook is called). Both the Set_Map and mlistc errors seem to occur on multiple environments. I'm fairly confident these are errors in tt.dll.
 
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